4X4 Evolution:
Unlock All Trucks At the title screen, press L1, L2, R1, R2, L1, R1. This will open all 18 trucks.
Gran Theft Auto Vice City:
Hidden Package Rewards
Find Hidden Packages in the game to unlock items that will appear in your safehouse (usually the upstairs room in the Ocean View Hotel). Check out the table below to see what unlocks what: Number of Packages Reward Where It Shows Up
10 Body Armor Ocean View Hotel/Starfish Island Mansion
20 Chainsaw Ocean View Hotel/Starfish Island Mansion
30 Python Ocean View Hotel/Starfish Island Mansion
40 Flame-thrower Ocean View Hotel/Starfish Island Mansion
50 Laser Scope Sniper Rifle Ocean View Hotel/Starfish Island Mansion
60 Minigun Ocean View Hotel/Starfish Island Mansion
70 Rocket Launcher Ocean View Hotel/Starfish Island Mansion
80 Sea Sparrow Starfish Island Mansion Helipad
90 Rhino Fort Baxter Air Base
100 Hunter + $100,000 Fort Baxter Air Base Armor Cheat To get body armor in an instant, press these buttons during gameplay: R1, R2, L1, X, LEFT, DOWN, RIGHT, UP, LEFT, DOWN, RIGHT, UP.
Attract Followers To draw a crowd who follows you wherever you go, enter this code during gameplay: CIRCLE, X, L1, L1, R2, X, X, CIRCLE, TRIANGLE. BJ Power-Up This trick worked in GTA III as well. Drive up next to a hooker and wait. If you're driving a swank enough car, she'll start talking to you. Eventually, she'll get into the car. At this point, drive to a quiet spot and let the magic happen. The car will start rocking, and your "health" will grow from 100 to 125. Your pocketbook will take a hit though. This health-up only works until the next time you die.
Bullet Proof Cars Admiral. Also fire-proof, explosion-proof, and collision-proof.
Activate the Guardian Angels mission (from Colonel Cortez), and kill the Haitian gang members. The Admiral is the white car Diaz drives in the cut-scene. Deliberately fail the mission by killing Diaz, Lance, or letting the Haitian biker escape with Diaz's money.
Once the mission fails, the Admiral's doors will be unlocked and you can drive it back to the garage of your choice. Naturally, you will need to purchase property that has a garage first. Cars Float To make cars able to drive on water, enter this code during gameplay: RIGHT, R2, CIRCLE, R1, L2, SQUARE, R1, R2. This cheat is helpful when going after hidden packages in the water.
Change the Weather To change the weather, enter one of the codes listed below:
Normal: R2, X, L1, L1, L2, L2, L2, DOWN Rainy: R2, X, L1, L1, L2, L2, L2, CIRCLE Foggy: R2, X, L1, L1, L2, L2, L2, X Overcast: R2, X, L1, L1, L2, L2, L2, SQUARE Sunny: R2, X, L1, L1, L2, L2, L2, TRIANGLE Even More Weapons Even more weapons--chainsaw included! Press R1, R2, L1, R2, LEFT, DOWN, RIGHT, UP, LEFT, DOWN, DOWN, DOWN during gameplay. Faster Traffic To make the traffic speedier and less easy to jack, enter this code during gameplay: R2, CIRCLE, R1, L2, LEFT, R1, L1, R2, L2. Health Cheat To get instant health, enter this code during gameplay: R1, R2, L1, CIRCLE, LEFT, DOWN, RIGHT, UP, LEFT, DOWN, RIGHT, UP. Health Trick Go to the hotel's save point. When the game asks you if you want to save, select a game and click it. When the "Overwrite?" message appears, select "No", and return to the game. Improve Driving Skill To make yourself better behind the wheel, enter this code during gameplay: TRIANGLE, R1, R1, LEFT, R1, L1, R2, L1. Then press L3 to jump when in a vehicle. Kill Yourself To commit suicide on the stop, press these buttons (this will also reset your outfit): RIGHT, L2, DOWN, R1, LEFT, LEFT, R1, L1, L2, L1. Low Gravity Cheat During game play, press RIGHT, R2, CIRCLE, R1, L2, DOWN, L1, R1. Press UP while you accelerate to make the car hover off of the ground. Lower Wanted Level By Two Stars To make the cops automatically leave you alone, enter this code during gameplay: R1, R1k?h?CIRCLE, R2, UP, DOWN, UP, DOWN, UP, DOWN. Make All Cars Explode To blow up all cars at once, press R2, L2, R1, L1, L2, R2, SQUARE, TRIANGLE, CIRCLE, TRIANGLE, L2, L1 during gameplay. More Weapons This batch includes the rocket launcher, machine gun, katana, grenades, pistol, shotgun, and uzi. During gameplay, press R1, R2, L1, R2, LEFT, DOWN, RIGHT, UP, LEFT, DOWN, DOWN, LEFT.
New Tires When your tire gets blown out enter R2, L2, L1, CIRCLE, LEFT, DOWN, RIGHT, UP, LEFT, DOWN, RIGHT, UP. Pedestrians Go Nuts To make the pedestrians attack anything in sight, enter this code during gameplay: DOWN, LEFT, UP, LEFT, X, R2, R1, L2, L1. This one has similar results: DOWN, UP, UP, UP, X, R2, R1, L2, L2.
Play as Different Characters (In Appearance Only) To make Tommy look like another character, enter one of the cheats listed below during gameplay.
Red Leather: RIGHT, RIGHT, LEFT, UP, L1, L2, LEFT, UP, DOWN, RIGHT Candy Suxxx: CIRCLE, R2, DOWN, R1, LEFT, RIGHT, R1, L1, X, L2 Hilary King: R1, CIRCLE, R2, L1, RIGHT, R1, L1, X, R2 Ken Rosenberg: RIGHT, L1, UP, L2, L1, RIGHT, R1, L1, X, R1 Lance Vance: CIRCLE, L2, LEFT, X, R1, L1, X, L1 Love Fist 1: DOWN, L1, DOWN, L2, LEFT, X, R1, L1, X, X Love Fist 2: R1, L2, R2, L1, RIGHT, R2, LEFT, X, SQUARE, L1 Mercedes: R2, L1, UP, L1, RIGHT, R1, Right, UP, Circle, Triangle Phil Cassady: RIGHT, R1, UP, R2, L1, RIGHT, R1, L1, RIGHT, CIRCLE Ricardo Diaz: L1, L2, R1, R2, DOWN, L1, R2, L2 Sonny Forelli: CIRCLE, L1, CIRCLE, L2, LEFT, X, R1, L1, X, X
Quick Reload While holding a weapon, press R2, then L2 quickly (or vice versa) to reload.
Raise Wanted Level By Two Stars To bring the serious law-enforcement heat, enter this code during gameplay: R1, R1, CIRCLE, R2, LEFT, RIGHT, LEFT, RIGHT, LEFT, RIGHT.
Slow Motion To make everything go in slow-mo, enter these buttons during gameplay: TRIANGLE, UP, RIGHT, DOWN, SQUARE, R2, R1. Speed Up Gameplay To make everything go faster, press these buttons during gameplay: CIRCLE, CIRCLE, L1, SQUARE, L1, SQUARE, SQUARE, SQUARE, L1, TRIANGLE, CIRCLE, TRIANGLE. Notice the time flying by in the upper corner of the screen. Turn Cars Black To make all vehicles black, press these buttons during gameplay: CIRCLE, L2, UP, R1, LEFT, X, R1, L1, LEFT, CIRCLE. Turn Cars Pink To make every vehicle a shade of pink, press these buttons during gameplay: CIRCLE, L1, DOWN, L2, LEFT, X, R1, L1, RIGHT, CIRCLE.
Unlock 150 Health To get a maximum health of 150, get up to level 10 in the Pizza Boy vehicle mission.
Unlock Bloodring Banger and Bloodring Banger Race Car To make the Bloodring Banger fall from the heavens, press these buttons during gameplay: UP, RIGHT, RIGHT, L1, RIGHT, UP, SQUARE, L2. To unlock the Bloodring Banger Race Car, enter this code: DOWN, R1, CIRCLE, L2, L2, X, R1, L1, LEFT, LEFT.
Unlock Caddie (Golf Cart) in City To make a golf cart fall out of the sky, press these buttons during gameplay: CIRCLE, L1, UP, R1, L2, X, R1, L1, CIRCLE, X. Unlock Hotring Racers To unlock these cars, enter the corresponding codes during gameplay: Hotring Racer 1: R1, CIRCLE, R2, RIGHT, L1, L2, X, X, SQUARE, R1. Hotring Racer 2: R2, L1, CIRCLE, RIGHT, L1, R1, RIGHT, UP, CIRCLE, R2. Unlock Infinite Sprint To get infinite sprint, complete Level 12 of the ambulance mission. Tommy will be able to sprint indefinitely without getting winded. Unlock Love Fist Limo To unlock Love Fist's limo, enter this cheat during gameplay... and look out below: R2, UP, L2, LEFT, LEFT, R1, L1, CIRCLE, RIGHT.
Unlock Rhino (Tank) The creme de la creme... the Rhino! To unlock it, enter this code during gameplay: CIRCLE, CIRCLE, L1, CIRCLE, CIRCLE, CIRCLE, L1, L2, R1, TRIANGLE, CIRCLE, TRIANGLE. Unlock Romero's Hearse What's cooler than tooling around in a hearse? To activate this cheat, press the following buttons during gameplay: DOWN, R2, DOWN, R1, L2, LEFT, R1, L1, LEFT, RIGHT.
Unlock Sabre Turbo To unlock the Sabre Turbo, press these buttons during gameplay: RIGHT, L2, DOWN, L2, L2, X, R1, L1, CIRCLE, LEFT.
Unlock Taxi Boost Once you have dropped off 100 people during Taxi missions, you will unlock Boost, which allows you to jump using the L3 button whenever you're in a taxi. Unlock Trashmaster To unlock the trash truck, press these buttons during gameplay: CIRCLE, R1, CIRCLE, R1, LEFT, LEFT, R1, L1, CIRCLE, RIGHT.
Gran Turismo 3 A-spec:
Beginner League:
Sunday Cup -- Toyota Sprinter Trueno GT-Apex (AE-86 Type I)
Clubman Cup -- Mazda Eunos Roadster
FF Challenge -- Toyota Vitz RS 1.5
FR Challenge -- Nissan Silvia K's 1800cc
MR Challenge -- Toyota MR-S S Edition
4WD Challenge -- Suzuki Alto Works Suzuki Sports Limited
Lightweight K Cup -- Mini Cooper 1.3i
Stars and Stripes Grand Championship -- Chevrolet Camaro SS
Spider/Roadster Cup -- Mazda Miata Roadster RS
80's Sports Car Cup -- Mazda Savanna RX7 Infini III
NA Race of NA Sports -- Honda CRX Del Sol SiR
Turbo Race of Turbo Sports -- Daihatsu Mira TR XX Avanzato R
Tourist Trophy Audi TT Race -- 4 cars, Audi TT 1.8T Quattro
Legend of Silver Arrow Mercedes Benz -- Mercedes SLK 230 Kompressor
Altezza Race -- 4 cars, Toyota Celica SS-II
Vitz Race -- 4 cars, Toyota Vitz RS 1.5
Type R Meeting -- 4 cars, Honda Civic SiR-II
Evolution Meeting -- Mitsubishi Lancer Evolution IV GSR
Beetle Cup -- 4 cars, Volkswagen New Beetle RSi
Grand Turismo World Championship -- 4 cars, Toyota Celica GT-Four, Mitsubishi Lancer Evolution VI GSR, Mazda Miata, Nissan Skyline GTR V-spec II
Get all Golds -- Mitsubishi Lancer Evolution V GSR
Amateur League:
Japanese Championship -- 4 cars, Mazda RX-7 Type RZ, Mitsubishi Evolution IV GSR, FTO GP Version R, Subaru Impreza WRX Sti Version VI Wagon
American Championship -- 4 cars, Subaru Impreza Sedan WRX STi Version VI, Chevy Camaro Race Car, Audi TT 1.8T Quattro, Mazda RX7 Type RS
European Championship -- 4 cars, Lotus Elise 190, Nissan GTR V-Spec, Gillet Vertigo Race Car, Mini Cooper 1.3i
Gran Turismo World Championship -- 4 cars, Nissan C-West Razo Silvia, Nissan Z Concept car, Toyota GT1 Road Car, Mazda RX8
Deutsche Tourenwagen Challenge -- 4 cars, Volkswagen Lupo Cup Car, Volkswagen Beetle Cup Racer, Astra Touring Car, RUF 3400S
FF Challenge -- Celica TRD Sports M
FR Challenge -- Toyota Sprinter Trueno GT-Apex Shigeno Version
MR Challenge -- Honda NSX Type S Zero
4WD Challenge -- Mitsubishi Lancer Evolution VII GSR
Stars & Stripes Grand Championship -- Spoon Sports S2000 Race Car
Boxer Spirit -- Subaru Legacy Blitzer B4
80s Sports Car Cup -- Nismo Skyline GT-R S-tune
NA Race of NA Sports -- Mazda RX8
Turbo - Race of Turbo Sports -- Mines Lancer Evolution VI GSR
Gran Turismo All-Stars -- 4 cars, Mine's GT-R-N1 V-spec, Raybrig NSX
All Japanese GT Championship -- 4 cars, Honda Arta NSX JGTC, Denso Supra Race Car
Tourist Trophy -- 4 cars, Audi S4
Race of Red Emblem -- Nismo 400R Legend of Silver Arrow -- Mercedes Benz CLK Touring Car (D2 AMG Mercedes)
Altezza Championship Race -- 4 cars, Tom's X540 Chaser, Toyota Vitz RS 1.5
Type R Meeting -- 4 cars, Honda NSX Type-R
Evolution Meeting -- Mitsubishi Lancer Evolution VI Rally Car
Dream Car Championship -- 4 cars, Mitsubishi FTO LM Race Car, Mazda RX7 LM Race Car
Get all Golds -- Team ORECA Dodge Viper GTSR
Professional League:
British GT Car Cup -- Aston Martin Vanquish
MR Challenge -- Tommy Kaira ZZII
4WD Challenge -- Mitsubishi Lancer Evolution VII Rally Car Prototype
Spider & Roadster Championship -- Shelby Cobra
Dream Car Championship -- 4 cars, Toyota GT1, Panoz Esperante GTR, FTO LM Race Car, F090/s
Like the Wind -- Mazda 787B
Rally:
Tahiti Challenge of Rally -- Toyota Celica Rally Car
Tahiti Maze -- Ford Escort Rally Car
Smokey Mountain Rally -- Ford Focus Rally Car
Swiss Alps -- Peugeot 206 Rally Car
Tahiti Challenge of Rally II -- Toyota Corolla Rally Car
Tahiti Maze II -- Impreza Rally Car
Smokey Mountain II -- Mitsubishi Lancer Evolution VI Rally Car
Swiss Alps II -- Mitsubishi Lancer Evolution VII Rally Car Prototype
Super Special Route 5 Wet -- Citroen Xsara Rally Car
Super Special Route 5 Wet II -- Subaru Impreza Rally Car Prototype
Get all Golds -- Suzuki Escudo Pikes Peak Version
Endurance:
Super Speedway 150 Miles -- 4 cars, Chevrolet Corvette C5R, Tickford Falcon XR8 Race Car, F090/S
License Tests:
All Golds on B License -- Mazda Miata RS
All Golds on A License -- Mazda RX8
All Golds on IB License -- Nissan Z Concept Car
All Golds on IA License -- Aston Martin Vanqish
All Golds on S License -- Dodge Viper GTS-R Concept Car
All Golds on Rally License -- Subaru Impreza Rally Car Prototype
Other: 50% Complete -- Chevrolet Corvette C5R Win Toyota Sprinter Truendo GT-Apex To win the sprinty Toyota Truendo, complete the Sunday Cup with gold medals in each of the three races. Win Mazda Eunos Roadster To win the Eunos Roadster, complete the Cupman Cup with gold medals in each of the three races. Play in Professional Mode To play in Professional Mode, go to the difficulty select screen of Arcade Mode. Press and hold L1 and R1 and the word "Professional" will replace the word "Hard." Select Professional to take you to that mode. Professional mode eliminates handicaps for the computerized racers, giving you a much tougher challenge. Unlock Blue Toyota MR-S S Edition Win the Beginner MR Challenge to unlock the Blue Toyota MR-S S Edition.
Unlock Mazda Roadster RS To unlock the Mazda Roadster RS, complete the Spider and Roadster cup with gold medals across the board. Unlock Mitsubishi Lancer Evolution VI Rally Car Win the Amateur Evolution Meeting to unlock the Mitsubishi Lancer Evolution VI Rally Car.
Unlock Nissan Silvia K's 1800cc To unlock the Nissan Silvia K's 1800cc, win the Beginner FR Challenge series. Unlock Silver Daihatsu Mira TRXX Unlock Silver Daihatsu Mira TRXX Avanzato R by winning Beginner Race of Turbo Sports. Unlock Silver Honda CRX Del Sol SiR To unlock Silver Honda CRX Del Sol SiR, win the Beginner Race of NA Sports series.
Unlock Tan Nissan Skyline GT-R V-spec II R32 Win the Beginner GT World Championships to unlock Tan Nissan Skyline GT-R V-spec II R32. Unlock Titanium Mitsubishi Lancer Evolution VII GSR Win the Amateur 4WD Challengeto unlock the Titanium Mitsubishi Lancer Evolution VII GSR. Unlock Tracks in Arcade Mode Arcade Mode track unlocking: beat each tier of tracks on easy mode, and you unlock the next tier of tracks.
Tier 1 (start out with these): Super Speedway, Midfield Raceway, Smokey Mountain, Swiss Alps, Trial Mountain, Midfield Raceway II
Tier 2: Smokey Mountain II, Tokyo R246, Grand Valley Speedway, Laguna Seca Raceway, Rome Circuit, Tahiti Circuit.
Tier 3: Swiss Alps II, Trial Mountain II, Deep Forest Raceway II, Special Stage Route 5, Seattle Circuit, Test Course. Unlock White Mine's Lancer Evolution VI Win the Amateur Race of Turbo Sports to unlock the White Mine's Lancer Evolution VI. Unlock Yellow Honda Civic SiR-II EG Win Beginner Type R Meeting to unlock Yellow Honda Civic SiR-II EG.
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Madden 2001
All-Madden Teams Gold: If you have these cards, the All-Madden team shown will be unlocked at Team Select.
Number Team 274
84 All Madden 275 85 All Madden 276 86 All Madden 277 87 All Madden 278 88 All Madden 279 89 All Madden 280 90 All Madden 281 91 All Madden 282 92 All Madden 283 93 All Madden 284 94 All Madden 285 95 All Madden 286 96 All Madden 287 97 All Madden 288 98 All Madden 289 Madden Super Bowl
Card Book The Card Book contains all of the cards you've earned (not including the ones you've traded, played or lost by risking). There are 297 total, and they all fit into seven categories: Current Players, Historic Players, Cheats, Stadiums, Classic Teams, All-Madden Teams and Extra Teams. The cards (and what they do) are listed below.
Note: Due to the enormous nature of the Madden Card challenge, some of the Stadium and Team cards have not yet been unlocked. Keep checking this section for updates, as we will be adding cards as we unlock them. Submitted by - IGN Guides Cheat Cards Cheat cards can be used during gameplay to temporarily boost your players' stats. After you have earned them, they will be available in the pause menu during regular Madden play, under Play Madden Cards. Cheat cards can only be used once. How long they last depends on what kind of medal. (Bronze=B, Silver=S, Gold=G).
Number Cheat Description 201 1st and 5 When this card is played, your first down yards to go will be set to 5 for one play (B), one quarter (S) or one half (G). 202 1st and 15 When this card is played, your opponent's first down yards to go will be set to 15 for one play (B), one quarter (S) or one half (G). 203 5th Down When this card is played, you will get 5 downs to make a first for one play (B), one quarter (S) or one half (G). 204 3rd Down When this card is played, your opponent will have to make the first down or the ball will be turned over to you. 205 Human Plow When this card is played, your broken tackles will increase by 25% (B), 50% (S) or 75% (G) for the entire game. 206 Super Dive When this card is played, your defensive diving distance and accuracy will increase by 25% (B), 50% (S) or 75% (G) for the entire game. 207 Da Boot When this card is played, you will receive unlimited field goal range for one play (B), one quarter (S) or one half (G). 208 Tight Fit When this card is played, your opponents uprights will be made very narrow for one play (B), one quarter (S) or one half (G). 209 Da Bomb When this card is played, you will receive unlimited pass range for one play (B), until the end of the current quarter (S) or until the end of the current half (G). 210 Lame Duck When this card is played, your opponent will throw lob passes for one play (B), until the end of the current quarter (S) or for the entire half (G). 211 Mistake Free When this card is played, your opponent can't cause a fumble or interception for one play (B), until the end of the current quarter (S) or for the entire half (G). 212 Fumblitis When this card is played, your opponent 's fumbles will increase by 25% (B), 50% (S) or 75%(G) for the entire game. 213 BINGO! When this card is played, your defensive interceptions will increase by 25% (B), 50% (S) or 75%(G) for the entire game. 214 Unforced Errors When this card is played, your opponent will fumble every time he tries to juke for one play (B), until the end of the current quarter (S) or for the entire half (G). 215 Mr. Mobility When this card is played, your quarterback can't be sacked for one play (B), until the end of the current quarter (S) or for the entire half (G). 216 Extra Credit When this card is played, you will get 2 points for every interception and 1 point for every sack (B), .... 217 Touchy When this card is played, your opponent 's penalties will increase by 50% for one play (B), until the end of the current quarter (S) or for the entire half (G). 218 Bad Spot When this card is played, the ref will spot your opponent's ball 1-2 yards short for one play (B), until the end of the current quarter (S) or for the entire half (G). 219 Toast When this card is played, your ability to burn a DB will increase by 25% (B), 50% (S) or 75%(G) for the entire game. 220 Jam When this card is played, your ability to jam a WR will increase by 25% (B), 50% (S) or 75%(G) for the entire game. 221 Pocket Protectors When this card is played, your pass blocking effectiveness will increase by 25% (B), 50% (S) or 75%(G) for the entire game. 222 Penetration When this card is played, your line penetration will increase by 25% (B), 50% (S) or 75%(G) for the entire game. 223 QB on Target When this card is played, your QB Accuracy will be 100% for one play (B), until the end of the current quarter (S) or for the entire half (G). 224 Coffin Corner When this card is played, your punt will go out of bounds at the max distance for one play (B), until the end of the current quarter (S) or for the entire half (G). 225 Wind Gust When this card is played, field goal kicks will receive a big wind gust in your favor for one play (B), until the end of the current quarter (S) or for the entire half (G). 226 Hands of Glue When this card is played, your catching ability will increase by 25% (B), 50% (S) or 75%(G) for the entire game. 227 Hands of Stone When this card is played, your opponent's catching ability will decrease by 25% (B), 50% (S) or 75%(G) for the entire game. 228 Couch Potato When this card is played, your opponent's fatigue will increase by 25% (B), 50% (S) or 75%(G) for the entire game. 229 Time Out When this card is played, you will get unlimited timeouts for the current quarter (B), half (S) or entire game (G). 230 Ouch! When this card is played, your opponent's injuries will increase by 25% (B), 50% (S) or 75%(G) for the entire game. 231 Worker's Comp When this card is played, you will be awarded points (based on severity) whenever one of your players gets seriously injured during the current quarter (B), half (S) or entire game (G). 232 Passerby When this card is played, your QB can throw past the line of scrimmage for one play (B), until the end of the current quarter (S) or for the entire half (G).
Classic Teams Gold: If you have these cards, the classic team shown will be unlocked at Team Select.
Number Team 247 78 Dolphins 248 78 Oilers 249 79 Cowboys 250 79 Redskins 251 80 Raiders 252 81 49ers 253 82 Redskins 254 83 Raiders 255 84 49ers 256 85 Bears 257 86 Giants 258 87 Redskins 259 88 49ers 260 89 49ers 261 90 Giants 262 91 Redskins 263 92 Cowboys 264 93 Cowboys 265 94 49ers 266 94 Broncos 267 94 Chiefs 268 95 Cowboys 269 96 Packers 270 97 Broncos 271 98 Broncos 272 98 Vikings 273 99 Rams
Current Player Cards Bronze: Player receives a 25% ratings boost for one play. Silver: Player receives a 25% ratings boost until end of current quarter. Gold: Player receives a 25% ratings boost until end of current half.
Number Player 1 Troy Aikman 2 Mike Alstott 3 Jamal Anderson 4 Jesse Armstead 5 Champ Bailey 6 Charlie Batch 7 Cornelius Bennett 8 Jerome Bettis 9 Steve Beuerlein 10 Tim Biakabutuka 11 Blaine Bishop 12 Jeff Blake 13 Drew Bledsoe 14 Peter Boulware 15 Stephen Boyd 16 Tony Brackens 17 Chad Bratzke 18 Derrick Brooks 19 Chad Brown 20 Gilbert Brown 21 Tim Brown 22 Isaac Bruce 23 Mark Brunell 24 Ray Buchanan 25 Terrell Buckley 26 Cris Carter 27 Kevin Carter 28 Chris Chandler 29 Dexter Coakley 30 Kerry Collins 31 Curtis Conway 32 Tim Couch 33 Bryan Cox 34 Germane Crowell 35 Stephen Davis 36 Terrell Davis 37 Brian Dawkins 38 Dermontti Dawson 39 Warrick Dunn 40 Greg Ellis 41 Curtis Enis 42 Marshall Faulk 43 Brett Favre 44 Mark Fields 45 William Floyd 46 Doug Flutie 47 Antonio Freeman 48 Joey Galloway 49 Rich Gannon 50 Eddie George 51 Aaron Glenn 52 Terry Glenn 53 Tony Gonzalez 54 Elvis Grbac 55 Darrell Green 56 Az-Zahir Hakim 57 Jim Harbaugh 58 Kevin Hardy 59 Marvin Harrison 60 Rodney Harrison 61 James Hasty 62 Ike Hilliard 63 Raghib Ismail 64 Edgerrin James 65 Brad Johnson 66 Kevin Johnson 67 Keyshawn Johnson 68 Andy Katzenmoyer 69 Jevon Kearse 70 Shaun King 71 Levon Kirkland 72 Jon Kitna 73 Ty Law 74 Dorsey Levens 75 Jermaine Lewis 76 Mo Lewis 77 John Lynch 78 Peyton Manning 79 Curtis Martin 80 Russell Maryland 81 Terance Mathis 82 Ed McCaffrey 83 Keenan McCardell 84 Ed McDaniel 85 O.J. McDuffie 86 Willie McGinest 87 Donovan McNabb 88 Steve McNair 89 Cade McNown 90 Natrone Means 91 Jamir Miller 92 Barry Minter 93 Herman Moore 94 Rob Moore 95 Johnny Morton 96 Randy Moss 97 Eric Moulds 98 Muhsin Muhammad 99 Adrian Murrell 100 Ken Norton Jr. 101 Jonathon Ogden 102 Terrell Owens 103 Carl Pickens 104 Jake Plummer 105 Robert Porcher 106 John Randle 107 Jake Reed 108 Jerry Rice 109 Simeon Rice 110 Andre Rison 111 Willie Roaf 112 Marcus Robinson 113 Bill Romanowski 114 Darrell Russell 115 Warren Sapp 116 Darnay Scott 117 Junior Seau 118 Jason Seahorn 119 Shannon Sharpe 120 Akili Smith 121 Antowain Smith 122 Bruce Smith 123 Emmitt Smith 124 Jimmy Smith 125 Robert Smith 126 Rod Smith 127 Takeo Spikes 128 Shawn Springs 129 Duce Staley 130 J.J. Stokes 131 Michael Strahan 132 Bobby Taylor 133 Fred Taylor 134 Jason Taylor 135 Vinny Testaverde 136 Yancey Thigpen 137 Zach Thomas 138 Jesse Tuggle 139 Andre Wadsworth 140 Wesley Walls 141 Hines Ward 142 Kurt Warner 143 Ricky Watters 144 Michael Westbrook 145 Aeneas Williams 146 Ricky Williams 147 Grant Wistrom 148 Charles Woodson 149 Rod Woodson 150 Frank Wycheck
Extra Teams Gold: If you have these cards, the team shown will be unlocked at Team Select.
Number Team 290 Marshals 291 Mummies 292 Sugar Buzz 293 Monsters 294 Team Ecko 295 Tiburon Team 296 EA Sports
297 John Madden
Status
Level 1 Token Scale
Difficulty Points Earned Rookie 2 Pro 4 All-Pro 6 All-Madden 8
Historic Player Cards Gold: When this Card is played, the historic player will be added to the roster as a Free Agent.
Number Player 151 Carl Banks 152 Bill Bates 153 Jerome Brown 154 Jim Burt 155 Keith Byars 156 Dwight Clark 157 Gary Clark 158 Roger Craig 159 Richard Dent 160 John Elway 161 Boomer Esiason 162 Jumpy Geathers 163 Kevin Greene 164 Dan Hampton 165 Rodney Hampton 166 Tim Harris 167 Ken Harvey 168 Craig Heyward 169 Jay Hilgenberg 170 Merrill Hoge 171 Keith Jackson 172 Rickey Jackson 173 Joe Jacoby 174 Pepper Johnson 175 Brent Jones 176 Seth Joyner 177 Jim Kelly 178 Jim Lachey 179 Steve Largent 180 Dexter Manley 181 Charles Mann 182 Dan Marino 183 Wilbur Marshall 184 Clay Matthews 185 Jim McMahon 186 Karl Mecklenburg 187 Dave Meggett 188 Matt Millen 189 Art Monk 190 Joe Morris 191 William Perry 192 Tom Rathman 193 Barry Sanders 194 Phill Simms 195 Mike Singletary 196 Jackie Slater 197 Pat Swilling 198 Steve Tasker 199 Herschel Walker 200 Reggie White
Level 1 Token Scale
Difficulty Points Earned Rookie 2 Pro 4 All-Pro 6 All-Madden 8
Level 1 Tasks
Task Strategy Make a 40+ yard field goal Try kicking with Elam in Denver. Punt the ball 50+ yards Craig Hentrich of the Titans has a booming leg. Hold CPU under 7 points (min quarter=4) Play Cincinatti or Arizona. Score 21 points in a game (max quarter=6) Play as the high-flying Rams. One reception by 3 different players The Rams, Vikings and Packers have great receiver tandems. Throw 2 TD passes with one player Again, Kurt Warner of the Rams is your man. Gain 200 yards of total offense A balanced rushing/passing attack will be key: Try the Rams, Titans or Colts. Complete 5 consecutive passes Go with Brett Favre (GB) or Peyton Manning (IND) here. Complete a 30 yard pass Booming arms include: Jeff Blake (NO), Brett Favre (GB) and Kurt Warner (StL). No dropped passes all game (min quarter=4) Good hands teams include the Rams, Colts and Jaguars. No offensive fumbles all game (min quarter=4) Protect the ball with the Broncos, Falcons or Rams. No interceptions thrown all game (min quarter=4) Go with Manning (IND) or Warner (StL) at the helm. No sacks allowed all game (min quarter=4) The best lines in the league? St. Louis, Indianapolis and Jacksonville. Defeat the '99 Titans at Tennessee in the rain Go at them with the St. Louis Rams or Indianapolis Colts. Defeat the Indianapolis Colts at RCA Dome Take the Rams, Jets or Dolphins into battle. Recover a fumble on defense. Be sure to use your L2/R2 buttons to attempt a strip of the ball. Intercept a pass on defense. The Dolphins and Redskins have some of the best DBs in the land. Sack the opposing QB. Jevon Kearse (TEN) and Junior Seau (SD) are all you need to get this job done. Record 3 tackles with one player. This will almost always happen during the course of a game, regardless of team.
Level 2 Token Scale
Difficulty Points Earned Rookie 3 Pro 6 All-Pro 9 All-Madden 12
Level 2 Tasks
Task Strategy 30 Yard KR avg for one player (min returns=2) Desmond Howard (DET) or Brian Mitchell (PHI) are the men for the job. 30 Yard PR avg for one player (min returns=2) Deion Sanders (WSH) is the answer. Score 42 points in a game (max quarter=6) High-powered offenses like the Rams, Titans or Jaguars are good for this challenge. Defeat the CPU by 28 points (max quarter=6) Can you say Vikings vs. Bears? 10 yard Rush Avg for one player (min attempts=5) Eddie George (TEN), Corey Dillon (CIN) or Ricky Williams (NO) have the skeelz to make the dealz. Gain 100 receiving yards with one player Throw to Antonio Freeman (GB), Joey Galloway (DAL), or Randy Moss (MIN) for this one. Catch 2 TD passes with one player Cris Carter (MIN) and Keyshawn Johnson (TB) are good targets for this goal. 20 yard Rec Avg for one player (min receptions=3) Throw deep to Wayne Chrebet (NYJ), Randy Moss (MIN) or Carl Pickens (TEN). Score 3 Rushing TD's with one player Call on Ricky Williams (NO), Terrell Davis (DEN) or Emmitt Smith (DAL) to get the job done. Throw for 300 yards with one player Kurt Warner (StL) or Brett Favre (GB) are your best bets here. Throw 4 TD passes with one player Kurt Warner (StL) and Daunte Culpepper (MIN) can put the biscuit in the basket. Complete 80% of your passes Try the 90 49ers, 97 Packers or St. Louis Rams. Complete 10 consecutive passes Again, Kurt Warner (StL) is your best option. Try the efficient Vinny Testaverde (NYJ) as well. Commit no penalties in a game (min quarter=4) This one is luck, but lay off tackling receivers before they catch the ball. Avoid the Raiders at all costs. Defeat the '72 Dolphins with a regular team The Titans (a good blend of D and O) are your best bet. Record 2 sacks with one player How about Kearse (TEN), Butler (GB) on a safety blitz, or Warren Sapp (TB)? Force 3 turnovers in one game on defense Try the Saints, Dolphins, Redskins or Ravens to achieve this. Record 5 tackles with two different players Take Tampa Bay into combat to fulfill this goal. Hold CPU under 150 total off yards (min quarter=4) Play Arizona or Cleveland as Tampa or as Baltimore. Gain 100 rushing yards with one player Jamal Anderson (ATL), Terrell Davis (DEN), Corey Dillon (CIN) and Ricky Watters (NO) will make this easy.
Level 3 Token Scale
Difficulty Points Earned Rookie 4 Pro 8 All-Pro 12 All-Madden 16
Level 3 Tasks
Task Strategy Kick and recover an onside kick This is tough, but the Titans and Falcons are pretty good at it. Punt the ball out of bounds inside the 5 yard line Craig Hentrich (TEN) is the best punter in the game. Score 63 points in a game (max quarter=6) Use the Rams or Vikes to accomplish this feat. Shut out the CPU (min quarter=4) The best team to accomplish this is the Tampa Bay Buccaneers. Make 10 receptions with one player Just throw him the damn ball! Keyshawn Johnson (TB), Terrell Owens (SF) or Marvin Harrison (IND) work well for this one. 10 Rushing Attempts by two different players Use the Tampa Bay Bucs and meet the challenge with Mike Alstott and Warrick Dunn. Gain 100 rushing & 50 receiving yds with one player The most likely candidate for completion of this challenge is Marshall Faulk (StL). Gain 150 receiving yards with one player Go for Terrell Owens (SF), Marvin Harrison (IND), or Randy Moss (MIN). Gain 150 rushing yards with one player The usual suspects will get the job done: Marshall Faulk (StL), Edgerrin James (IND) or Rickey Williams (NO). To mix it up a bit, use Barry Sanders of the 91 Lions. Gain 400 yards of total offense (max quarter=6) Deep passing and a steady running game are key when meeting this challenge. Try the Vikings, Rams, and Titans. Break a 40 yard run Catch the other team in a blitz or sprint around the corner to bust off some serious yards. You'll likely have to break a couple tackles to grab this much real estate. Try using Edgerrin James (IND), Jamal Anderson (ATL) or Robert Smith (MIN). Complete 15 consecutive passes Remember: these don't have to be long passes. If you're having difficulty meeting this challenge, try a bunch of screens and little dipsy-doo routes to secure the string of 15. Complete a 60 yard pass Hit Freeman (GB) on a streak from Favre, Moss (MIN) on a Hail Mary from Culpepper or Pickens (TEN) from McNair. Hold the '99 Rams under 75 passing yards with reg team The team with the best secondary wins. Try Miami or Washington. Gain 150 rush yards vs. '75 Steelers (max quarter=6) This one's tough. Use Sweetness (Walter Payton #34) of the '88 Bears or All-Bears teams to chisel at the Steelers' dominant front. Recover 2 fumbles on defense with one player Maximize your fumble opportunities by always pressing R2/L2 while tackling. After this, it is almost a matter of luck. This one is pretty tough to get. Intercept 2 passes with one player Deion Sanders (WSH) has been known to have two-interception performances from time to time. In addition, the Dolphins' entire secondary is pretty opportunistic. Record 3 sacks with one player Reggie White (#92) of the 1998 Pack, Lawrence Taylor of the All-Giants team, Jevon Kearse (TEN) and Warren Sapp (TB) are good bets. Deflect 4 passes with one player Choose a player on the line and raise those meathooks to the sky. Especially good at deflecting passes areWarren Sapp (TB) and Norman Hand (NO). Record 8 tackles with one player This is difficult. Unfortunately, it will usually be a linebacker or DB who records eight tackles. Take control of a 'backer, and roam up and down the line, looking for someone to stop.
Level 4 Token Scale
Difficulty Points Earned Rookie 5 Pro 10 All-Pro 15 All-Madden 20
Level 4 Tasks
Task Strategy Make a 50+ yard field goal Again, Elam in Denver is the key. Also try Anderson in the Metrodome. Punt the ball 65+ yards You're really going to have to boom it. Play with Hentrich (TEN) at Mile High Stadium in Denver. Make 6 two-point conversions in one game This is tough, because you first have to score 6 TDs. As always, the Rams are the team for this task. Use crossing routes in the end zone to pick up the conversions. Note: There is no max quarter restriction here. Crank the time up to give yourself an edge. Defeat the CPU by 56 points This calls for outstanding offense and defense. Take the Titans vs. the Bengals and let the fun begin. Think Carl Pickens on a Streaks route. Gain 100 rushing yards with two different players Mike Alstott and Warrick Dunn of Tampa Bay can accomplish this goal. Gain 100 receiving yards with two different players This one's easier than a lot of other Level 4 challenges. Minnesota, St. Louis and Green Bay are good teams for completing this challenge. Gain 200 receiving yards with one player Can you say Randy Moss (MIN), Wayne Chrebet (NYJ) or Terrell Owens (SF)? Or go classic with the '90 49ers and hit Rice, Rice, Rice. Complete 25 passes with one player Kurt Warner (StL), Brett Favre (GB) or Daunte Culpepper are good bets here. Remember, short routes and screens count as completions, too. 40 Rushing Att by one player (max quarter=6) Try Ricky Williams (NO), Duce Staley (PHI) or Corey Dillon (CIN) for this. Trust me, they have to carry the team anyway. Throw for 500 yards with one player This means putting it up on nearly every play. A good corp of receivers helps, so go with Favre (GB), Warner (StL), Culpepper (MIN) or Brunnell (JAX). Gain 650 yards of total offense (max quarter=6) You'll probably need to use all 6 minutes to get this one going. To accomplish it, use a lot of deep passing plays. It's the quickest way to the most yards. Suggested teams: St. Louis (of course), '98 Packers, Minnesota Vikings. Achieve 20 first downs (Max quarter=6) You'll have to fight the urge to throw the ball deep. The object here is to get as many first downs as possible, not as many yards. Use shorter pass plays to break the field into 10 yard chunks. Complete one pass to 7 different receivers Spread the ball around. This means throw to every wideout in a 4WR set, a TE, your HB and your FB. The best hands team around is St. Louis, but this objective can be completed with anyone, as long as you're disciplined about distributing the pigskin to all seven. Return a fumble for a touchdown on defense. Use those R2/L2 buttons to strip the ball. It is difficult to scoop up the ball and run with it, but try to pick it up with a DB, as they have the speed you need to pull away from your pursuers. Break a 60 yard run This one is about speed around the corner, or catching a defense in a blitz. A speed back is preferred. Try Edgerrin James (IND), Corey Dillon (CIN) or Ricky Watters (SEA). Cause 6 turnovers on defense Again, set the time pretty high and this challenge will become easier. Be sure to use your strip buttons (L2/R2) to force fumbles, and gamble on interceptions. Record 7 sacks with one player Another tough challenge. If you can get a consistent safety blitz going, use that. Otherwise, Jevon Kearse (TEN) is your man. Record a safety on defense Good, penetrating defenses will get the job done. Try the Bucs, Titans, Saints and Dolphins here. Return an interception for a touchdown This can be done by picking off an out route or something near the flat. No one will be in front of you when you grab the ball.
Level 5 Token Scale
Difficulty Points Earned Rookie 6 Pro 12 All-Pro 18 All-Madden 24
Level 5 Tasks
Task Strategy Gain 200 KR yards with one player Use Ogden (RHN) or Howard (DET) for this one. I find the Middle Return to be most advantageous in racking up yards. Gain 200 PR yards with one player Prime Time, Prime Time! Deion Sanders (WSH) is the correct choice here. Return a kickoff for a touchdown The above players will work well for this challenge as well. Return a punt for a touchdown Again, Deion is the best in the biz. Score 84 points in a game (max quarter=6) Take the St. Louis Rams against the Berlin Thunder and put the ball up top on every single down. Make sure you set the clock to 6 minutes, regardless. Complete 100% of your passes (min attempts=5) Make 5 passes, complete 5 passes. Then stop. To do this, use the Colts (great passer, excellent HB). Get your five completions, then pound the ball the rest of the game. 100 receiving yards by three players Get 100 with your two starting receivers, then 100 more with the HB out of the backfiled. Shotgun/HB Fly plays work well for this challenge. Gain 100 rushing & 100 passing yards with one player Kordell Stewart (PIT) is your best hope of completing this feat. Daunte Culpepper (MIN), Randall Cunningham (DAL), Mark Brunnell (JAX) and Jeff Blake (NO) aren't too shabby. Gain 100 rushing & 150 passing ayrds with one player Same as above. 20 yard Rush Avg for one player (min attempts=3) Bust off three long runs, then sit the dude. It seems unfair, but this is for a Madden Card!! 200 passing yards by two different players This requires a good starter and a good backup. Duos like this include Johnson and George of Washington, Grbac and Moon of Kansas City, Banks and Dilfer of Baltimore and Favre and Hasselbeck of Green Bay. Pass to 200, bench your QB, then go with the next guy. Gain 250 rushing yards with one player It's the usual suspects here: Terrell Davis (DEN), Ricky Williams (NO), Edgerrin James (IND), Eddie George (TEN) and Jamal Anderson (ATL). Break 10 tackles with one player This requires a strong back running inside. Try Dorsey Levens (GB), Eddie George (TEN), Stephen Davis (WSH) or Ricky Williams (NO). Break an 80 yard run To do this all classy-like, there are a couple men for this job: Walter Payton (#34) of the All-Bears squad and Barry Sanders (#20) of the All-Lions team. Complete 20 consecutive passes Again, all passes count, even screens. Don't run anything too risky and go with a team that has good hands: All-49ers, All-Packers, All-Dolphins, Rams. Play injured and score a touchdown Like it says. Suck it up. This one depends a lot on luck. Complete a 90 yard pass Booming arms include: Jeff Blake (NO), Jeff George (WSH), Brett Favre (GB) and Peyton Manning (IND). Intercept 5 passes on defense The Dolphins and Redskins are your best bets to complete this objective. Hold CPU under 0 total off yards (min quarter=4) Definitely take the clock down to 4, then clamp down. This is one of the hardest challenges in the game. The Bucs are probably your target team, though. Record two safeties in a game This starts with a couple of quality punts. Or, if you want to be creative, drive the ball to the one, then down it. Blitz the QB in the end zone to get the safeties.
Stadiums Gold: If you have these cards, the stadium shown will be unlocked at Stadium Select.
Number Stadium 235 Super Bowl XXXVII 236 Super Bowl XXXVIII 237 Aloha Stadium 238 Old Redskins Stadium 239 Old Oakland Stadium 240 Alpha Blitz Stadium 241 Tiburon Stadium 242 EA Sports Stadium 243 Dodge City Stadium 244 Nile High Stadium 245 Alpha Blitz Stadium 246 Maddenstein Stadium
Touchdown Celebrations To perform different Touchdown Celebrations just press one of the following button combinations immediately following a touchdown. Hip Thrust Hold L1 + Square Jump Spike Hold L1 + Circle Say A Prayer Hold L1 + Triangle Spike The Football Hold L1 + X Shoulder Shake Hold L1 + R1 Slam Dunk Hold L1 + R2
Madden 2002
All Madden Cards Player Cards When you play one of these cards during gameplay, your player will get a ratings boost. There are three different versions: Bronze, Silver and Gold. Bronze gives your player a 25% ratings boost for a single play, Silver gives him a 25% boost until the end of the quarter and Gold gives the boost until the end of the half. Card Player
1 James Allen 2 Marcus Robinson 3 Brian Urlacher 4 Corey Dillon 5 Takeo Spikes 6 Peter Warrick 7 Sam Cowart 8 Rob Johnson 9 Eric Moulds 10 Mike Anderson 11 Brian Griese 12 Ed McCaffrey 13 Trevor Pryce 14 Rod Smith 15 Courtney Brown 16 Tim Couch 17 Wali Rainer 18 Mike Alstott 19 Derrick Brooks 20 Warrick Dunn 21 John Lynch 22 Keyshawn Johnson 23 Warren Sapp 24 David Boston 25 Jake Plummer 26 Frank Sanders 27 Darren Bennett 28 Doug Flutie 29 Rodney Harrison 30 Freddie Jones 31 Junior Seau 32 Derrick Alexander 33 Donnie Edwards 34 Tony Gonzalez 35 Eric Hicks 36 Marvin Harrison 37 Edgerrin James 38 Peyton Manning 39 Mike Peterson 40 Mike Vanderjagt 41 Dexter Coakley 42 Raghib Ismail 43 Emmitt Smith 44 Jay Fiedler 45 Oronde Gadsden 46 Sam Madison 47 Brock Marion 48 Lamar Smith 49 Jason Taylor 50 Zach Thomas 51 Hugh Douglas 52 Chad Lewis 53 Donovan McNabb 54 Corey Simon 55 Jeremiah Trotter 56 Troy Vincent 57 Jamal Anderson 58 Ray Buchanan 59 Shawn Jefferson 60 Jessie Tuggle 61 Jeff Garcia 62 Terrell Owens 63 Bryant Young 64 Jessie Armstead 65 Tiki Barber 66 Kerry Collins 67 Ike Hilliard 68 Jason Sehorn 69 Michael Strahan 70 Amani Toomer 71 Tony Boselli 72 Kyle Brady 73 Mark Brunell 74 Kevin Hardy 75 Keenan McCardell 76 Jimmy Smith 77 Fred Taylor 78 Wayne Chrebet 79 Victor Green 80 Mo Lewis 81 Curtis Martin 82 Vinny Testaverde 83 Desmond Howard 84 Johnnie Morton 85 Robert Porcher 86 James Stewart 87 LeRoy Butler 88 Brett Favre 89 Ahman Green 90 Antonio Freeman 91 Darren Sharper 92 Eric Davis 93 Mike Minter 94 Muhsin Muhammad 95 Wesley Walls 96 Drew Bledsoe 97 Terry Glenn 98 Ty Law 99 Willie McGinest 100 Lawyer Milloy 101 Greg Biekert 102 Tim Brown 103 Rich Gannon 104 Charlie Garner 105 Andre Rison 106 Tyrone Wheatley 107 Charles Woodson 108 Isaac Bruce 109 Marshall Faulk 110 Torry Holt 111 Orlando Pace 112 Kurt Warner 113 Aeneas Williams 114 Elvis Grbac 115 Qadry Ismail 116 Jamal Lewis 117 Ray Lewis 118 Michael McCrary 119 Jonathon Ogden 120 Shannon Shape 121 Matt Stover 122 Rod Woodson 123 Champ Bailey 124 Stephen Davis 125 Bruce Smith 126 Jeff Blake 127 La'Roi Glover 128 Joe Horn 129 Ricky Williams 130 Shaun Alexander 131 Cortez Kennedy 132 Levon Kirkland 133 Marcus Robertson 134 Anthony Simmons 135 Shawn Springs 136 Ricky Watters 137 Jerome Bettis 138 Jason Gildon 139 Kordell Stewart 140 Dewayne Washington 141 Blaine Bishop 142 Eddie George 143 Jevon Kearse 144 Steve McNair 145 Samari Rolle 146 Frank Wycheck 147 Cris Carter 148 Daunte Culpepper 149 Robert Griffith 150 Randy Moss
Historic Players Having an historic player Card will unlock that superstar of yesteryear for use in the Free Agent pool. Once you unlock an historic player, you can sign him to your team. Card Player 151 Carl Banks 152 Bill Bates 153 Jerome Brown 154 Jim Burt 155 Keith Byars 156 Dwight Clark 157 Gary Clark 158 Roger Craig 159 Richard Dent 160 John Elway 161 Boomer Esiason 162 Jumpy Geathers 163 Kevin Greene 164 Dan Hampton 165 Rodney Hampton 166 Tim Harris 167 Ken Harvey 168 Craig Heyward 169 Jay Hilgenberg 170 Merril Hoge 171 Keith Jackson 172 Rickey Jackson 173 Joe Jacoby 174 Pepper Johnson 175 Brent Jones 176 Seth Joyner 177 Jim Kelly 178 Jim Lachey 179 Steve Largent 180 Dexter Manley 181 Charles Mann 182 Dan Marino 183 Wilber Marshall 184 Clay Matthews 185 Jim McMahon 186 Karl Mecklenburg 187 Matt Millen 188 Art Monk 189 Joe Morris 190 William Perry 191 Tom Rathman 192 Barry Sanders 193 Phil Simms 194 Mike Singletary 195 Jackie Slater 196 Pat Swilling 197 Steve Tasker 198 John Taylor 199 Herschel Walker 200 Steve Young
Cheat Cards These cards can be used during gameplay to provide a boost or advantage to your team. The higher the Card's value, the better or longer the cheat will be. There are three versions of every card--bronze, silver or gold. They are listed as B,S, and G below. Card Cheat Result 201 1st and 5 B: Yards needed for first down is 5 for one play S: Yards needed for first down is 5 for one quarter G: Yards needed for first down is 5 for one half 202 1st and 15 B: Yards opponent needs for first down is 15 for one drive S: Yards opponent needs for first down is 15 for one quarter G: Yards opponent needs for first down is 15 for one half 203 5th Down B: Get five downs instead of three for one set S: Get five downs instead of three for one quarter G: Get five downs instead of three for one half 204 3rd Down B Your opponent gets only three downs for one set S: Your opponent gets only three downs for one quarter G: Your opponent gets only three downs for one half 205 Human Plow B: Broken tackles increase by 25% for the game S: Broken tackles increase by 50% for the game G: Broken tackles increase by 75% for the game 206 Super Dive B: Defensive diving distance increases by 25% for the game S: Defensive diving distance increases by 50% for the game G: Defensive diving distance increases by 75% for the game 207 Da Boot B: Unlimited field goal range for a single play S: Unlimited field goal range for a quarter G: Unlimited field goal range for a half 208 Tight Fit B: The opponent's field goal uprights become narrow for one play S: The opponent's field goal uprights become narrow for one quarter G: The opponent's field goal uprights become narrow for one half 209 Da Bomb B: Unlimited pass range for one play S: Unlimited pass range for one quarter G: Unlimited pass range for one half 210 Lame Duck B: Opponent throws only lob passes for one play S: Opponent throws only lob passes for one quarter G: Opponent throws only lob passes for one half 211 Mistake Free B: Unable to fumble or throw an interception for one play S: Unable to fumble or throw an interception for one quarter G: Unable to fumble or throw an interception for one half 212 Fumbilitis B: Opponent's fumbles increase by 25% for the game S: Opponent's fumbles increase by 50% for the game G: Opponent's fumbles increase by 75% for the game 213 BINGO! B: You will intercept the ball 25% more on defense for the game S: You will intercept the ball 50% more on defense for the game G: You will intercept the ball 75% more on defense for the game 214 Unforced Errors B: Opponent fumbles whenever he tries to juke for one play S: Opponent fumbles whenever he tries to juke for one quarter G: Opponent fumbles whenever he tries to juke for one half 215 Mr. Mobility B: Your quarterback can't be sacked for one play S: Your quarterback can't be sacked for one quarter G: Your quarterback can't be sacked for one half 216 Extra Credit B: You get two extra points for every interception and one extra point for every sack. S: You get three extra points for every interception and two extra points for every sack. G: You get four extra points for every interception and three extra points for every sack. 217 Touchy B: Opponents' penalties increase 50% for one play S: Opponents' penalties increase 50% for one quarter G: Opponents' penalties increase 50% for one half 218 Bad Spot B: Ref spots the ball 1-2 yards short (for opponent) on one play S: Ref spots the ball 1-2 yards short (for opponent) on one quarter G: Ref spots the ball 1-2 yards short (for opponent) on one half 219 Toast B: Your ability to get open increases by 25% for the game S: Your ability to get open increases by 50% for the game G: Your ability to get open increases by 75% for the game 220 Jam B: Your ability to jam an opponent's WR increases by 25% for the game S: Your ability to jam an opponent's WR increases by 50% for the game G: Your ability to jam an opponent's WR increases by 75% for the game 221 Pocket Protectors B: Your pass blocking improves by 25% for the game S: Your pass blocking improves by 50% for the game G: Your pass blocking improves by 75% for the game 222 Penetration B: Your penetration on defense improves by 25% for the game S: Your penetration on defense improves by 50% for the game G: Your penetration on defense improves by 75% for the game 223 QB on Target B: Your quarterback's accuracy is 100% for one play S: Your quarterback's accuracy is 100% for one quarter G: Your quarterback's accuracy is 100% for one half 224 Coffin Corner B: Your punt goes the maximum distance, and goes out of bounds at the one yard line for one play S: Your punt goes the maximum distance, and goes out of bounds at the one yard line for one quarter G: Your punt goes the maximum distance, and goes out of bounds at the one yard line for one half 225 Wind Gust B: The wind will boost your field goal kicks for one play S: The wind will boost your field goal kicks for one quarter G: The wind will boost your field goal kicks for one half 226 Hands of Glue B: Your team's receieving ability will improve 25% for the game S: Your team's receieving ability will improve 50% for the game G: Your team's receieving ability will improve 75% for the game 227 Hands of Stone B: Your opponent's receieving ability will decrease 25% for the game S: Your opponent's receieving ability will decrease 50% for the game G: Your opponent's receieving ability will decrease 75% for the game 228 Couch Potato B: Your opponent's fatigue increases for 25% for the game S: Your opponent's fatigue increases for 50% for the game G: Your opponent's fatigue increases for 75% for the game 229 Time Out B: Unlimited timeouts for the quarter S: Unlimited timeouts for the half G: Unlimited timeouts for the whole game 230 Ouch! B: Your opponent's injuries increase 25% for the game S: Your opponent's injuries increase 50% for the game G: Your opponent's injuries increase 75% for the game 231 Worker's Comp B: You get points if your player gets injured in the quarter the Card is played. S: You get points if your player gets injured in the half the Card is played. G: You get points if your player gets injured in the game the Card is played. 232 Passerby B: Your quarterback can throw the ball once he's crossed the line of scrimmage for one play S: Your quarterback can throw the ball once he's crossed the line of scrimmage for one quarter G: Your quarterback can throw the ball once he's crossed the line of scrimmage for one half
Stadium Cards Getting one of these cards will unlock a Stadium for selection. Card Stadium 233 Super Bowl XXXVI 234 Super Bowl XXXVII 235 Super Bowl XXXVIII 236 Super Bowl XXXIX 237 Aloha Stadium 238 Old Redskins Stadium 239 Old Oakland Stadium 240 Old Houston Stadium 241 Old Pittsburgh Stadium 242 Old Denver Stadium 243 Tiburon Stadium 244 EA Sports Stadium 245 Dodge City Stadium 246 Nile High Stadium 247 Alpha Blitz Stadium 248 Maddenstein Stadium
Classic Teams Getting these Cards will unlock the team for Exhibition play. Card Team 249 58 Colts 250 66 Packers 251 68 Jets 252 70 Browns 253 72 Dolphins 254 73 Bills 255 74 Steelers 256 76 Raiders 257 77 Broncos 258 78 Oilers 259 80 Raiders 260 81 Chargers 261 82 Redskins 262 83 Raiders 263 84 Dolphins 264 85 Bears 265 86 Giants 266 88 49ers 267 90 Eagles 268 91 Lions 269 92 Cowboys 270 93 Bills 271 94 49ers 272 96 Packers 273 98 Broncos 274 99 Rams
Madden Teams Getting these Cards will unlock the team for Exhibition play. Card Team 275 84 All Madden 276 85 All Madden 277 86 All Madden 278 87 All Madden 279 88 All Madden 280 89 All Madden 281 90 All Madden 282 91 All Madden 283 92 All Madden 284 93 All Madden 285 94 All Madden 286 95 All Madden 287 96 All Madden 288 97 All Madden 289 98 All Madden 290 99 All Madden
Fantasy Teams Getting these Cards will unlock the team for Exhibition play. Card Team 291 Madden Super Bowl 292 Marshals 293 Mummies 294 Sugar Buzz 295 Monsters 296 Tiburon 297 EA Sports 298 John Madden (John's picks for best ever)
Cheerleader Cards Playing these Cards will pump up the crowd and give your team a (psychological) boost. Card Team 299 Bears 300 Bengals 301 Bills 302 Broncos 303 Browns 304 Buccaneers 305 Cardinals 306 Chargers 307 Chiefs 308 Colts 309 Cowboys 310 Dolphins 311 Eagles 312 Falcons 313 49ers 314 Giants 315 Jaguars 316 Jets 317 Lions 318 Packers 319 Panthers 320 Patriots 321 Raiders 322 Rams 323 Ravens 324 Redskins 325 Saints 326 Seahawks 327 Steelers 328 Titans 329 Vikings
Madden Card Trick As you are aware, if you want to earn all of the 300+ Madden Cards, available in the game, there are two standard ways you can get them. First is by playing with Madden Challenge set to the "ON" position. As you earn milestones, (for say sacking the QB, kicking long field goals etc.), you earn tokens that can be redeemed for Madden Cards. Another way is to play the Two-Minute Drill and score as many points as you can, in under two minutes, to earn tokens. Now here is the cheat:
Go into Two-Minute Drill mode and select the Houston Texans as the defensive opponent. Then set the difficulty to Pro or All-Pro mode. Zip down to the offensive team select with your "x" button and be certain to hit it once again to pull up a choose "Profile" dialog. Make certain to select your pre-established Profile (otherwise everything you do will get credited to that ubiquitous "Player 1" dude) and enter the Two-Minute Drill (on offense) as the Minnesota Vikings. Starting to see where this is going? Huh!
Once in, you will have three timeouts and two minutes to rack up the digits. Use a formation that has receivers drawing the safeties toward the right side of the field. Virtually any play of your choosing will suffice. Then, when you get to the line of scrimmage, no matter what route Randy Moss is running, use the "triangle" button to call up Hot Routes, then hit your "square" button (the one Moss is always assigned to) and push "UP" on the D-Pad. This will re-route Moss to a sprint streak into the open left hand side of the field.
Then, with the O-line giving you excellent protection 89 to 95 percent of the time, wait patiently for Moss to make some tracks. As he diminishes from view, which will happen rather quickly, launch the ball in a relatively high, arcing throw (this is done by pressing lightly on the touch sensitive "square" passing button). As the ball makes its way down, Moss (speed=98) will catch up to it while also gaining some distance from the Cornerback (speed =77) covering him. Let him catch the ball and be ready to jam on the "X" button to help him Sprint the rest of the way into the end zone.
I just completed one of these, as I prepared this, and I am still showing 1:51 on the clock and I have six on the board already. If this is done well, and fairly consistently, using the timeouts when you get snubbed and by knowing when to run the "Spike" or Stop-The-Clock play (holding down the "Circle" button immediately after a bad play) you can feasibly earn well up to 36000 or more points and a couple hundred tokens for your cards in the process.
Before you quit the first time, you may just have earned enough tokens (as I did) to buy more than 50% of the entire cache of cards--in one sitting. Submitted by - Fabian Blache III Make Good Players Even Better In addition to creating new players, Madden allows you to edit existing characters. To do this, go to the Roster screen in either Exhibition, Season or Franchise modes. You can change all of an existing player's stats to 99, if you want. Heck, you could even have an entire team of 99-rated players... a great trick when you're playing your overconfident buddy. Submitted by - IGN Guides Money Plays: Arizona Cardinals Offense: Singleback-Normal Play: WR Fade This play draws a lot of attention away from Rob Moore's route, which is where all the money's at. Two receivers stack to the right and Michael Pittman runs a little button hook up through the middle. But you'll want to be chucking the ball up to Moore. If he's in single coverage, take a two or three step drop and lob the ball up. Moore has the wheels to run under it and wrestle it away from a defender. This is especially effective if they're blitzing. If (for some reason) Moore is doubled, dump the ball off to Pittman, or roll Plummer out and run to the space vacated to the right. Offense: I-Form-Normal Play: Max Protect This is the touchdown-getter from about the twenty yardline in. As the name suggests, Plummer will have all the time in the world to throw it, unless you are going against some tenacious D-lineman. Both WRs run post routes. Look at Moore on the right side first. He's usually single-covered and he'll get inside the DB and camp for the ball. You can also toss to Boston on the left, but watch out for the hidden safety ranging over to make a pick. Roll Plummer to the right if throwing to Moore to give yourself more of a chance.
-------------------------------------------------------------------------------- Money Plays: Atlanta Falcons Offense: Singleback-Big WR Streaks: You're looking for single coverage on Mathis here. After a short jog to the right, he'll straighten his route into a fly. Hit him with a deep ball if he's singled, otherwise go to Jefferson on the right side of the field. Offense: Singleback-Big Ace WR Long: Here's another good play from the Singleback-Big set. The beauty of this formation is that it provides a good deal of options while providing decent protection for Vick (or Chandler, I guess). Jefferson and Mathis run deep routes. The tight end Kelly runs a post pattern that angles toward the right sideline. Crumpler drags across the line, and is a good option when you only have to pick up three to four yards. Your first reads are Jefferson and Mathis. Mathis is easy to hit as he posts right, because he usually breaks in front of the receiver. Jefferson has turbo jets in his shoes, so he's good to go after if you find him in single coverage.
Offense: Strong I-Normal Quick Toss: Christian is a decent blocker, and seals up the right side well, allowing the punchy Anderson to get outside. Unless the opposing team has a superstar linebacker or is blitzing on that side, you should be able to crank off eight to ten yards on this run.
-------------------------------------------------------------------------------- Money Plays: Baltimore Ravens Offense: I-Form-Normal HB Counter Wk: If you choose not to sub Lewis out (as he suffered a season-ending injury this year), this play is an excellent showcase for his talents. Take and follow the block of Gash, then scoot around the corner and up the left sideline. If it looks like the defense is stacking up a lot of defenders on the left side, pull Sharpe over to block. Offense: I-Form-Normal Strikeout: Look to Ismail as he breaks in, then out to the left sideline. If he's in single coverage, sail the ball out to him as he's making his inside move. He'll grab it as it heads to the left. If he's covered, wait until Lewis swings out of the backfield and send a touch pass his way. Should be good for eight to ten.
Defense: 4-3 Man Lock: A standard front for lots of defenses, this one works even better in the hands of the NFL's best . Pull McCrary in closer to center to allow a clear path for Sharper. Then take control of Lewis. Either provide more pressure to the QB with Lewis or drop into coverage and let the left side of the line take care of itself.
-------------------------------------------------------------------------------- Money Plays: Buffalo Bills Offense: Singleback-Slot Strong WR Fade: Sure, there are other receivers on the field, but the only one you need to concern yourself with is Peerless Price. He runs the fade route down the right sideline. Since this guy is pure octane, just check to see that the safety is not going to slide over and help, then chuck the rock up to him and let him come down with it. This play usually works even if he's covered. Money. Offense: I-Form-Normal HB Counter Wk: There aren't a whole lot of stellar running plays in the Bills' playbook, but this one is usually good for eight or more. Just follow the block of the fullback to the left. When he picks up his blocker, scoot out and up, bursting down the sideline. If you need an extra blocker out there, send Riemersma in motion.
Offense: Weak I-Normal WR Drag: Even though wide receiver is in the title of this play, you'll be looking for the tight end. Because the dragging receiver draws a lot of attention, Riemersma will be in single coverage versus the safety or linebacker. Hit him as he makes his break for a twenty yard (or more) gain. This is a great red zone play, and provides decent protection for Johnson, to boot.
-------------------------------------------------------------------------------- Money Plays: Carolina Panthers Offense: Near-Normal Fullback Circle: A tribute to Wesley Walls' tight end greatness. Run this play at least five times a game to ensure that Walls will be the starting TE in the Pro Bowl. Walls will run a post, breaking toward the right sideline. Hit him with a pass as he cuts inside the safety. If you can break a tackle, this one will go for a touchdown. If the safety is too close for comfort, go to the hooks to the outside receivers. In close to the end zone, you can hit these guys as they come back for a safe touchdown strike. Also, there's always the fullback looping out of the backfield. However, this requires a lot of time in the pocket, and the Panthers' line has problems holding up that long. Offense: I-Form-Twin WR Flats: Muhammad and Jeffers make this play by peeling half of the defense off as they run fly routes down the left sideline. If either of these guys are in single coverage, you can toss the ball up and let them come down with it. But the better option is to let them clear everything out, then wait for Biakabutuka to get behind the linebacker. Then, zip the ball out to him and he'll be running free. Often good for 20+ yards and a touchdown.
-------------------------------------------------------------------------------- Money Plays: Chicago Bears Offense: I Form-Normal HB Sweep: Allen takes and sprints to the right, following the fullback. It's a classic sweep and it's usually good for at least eight yards. A great first down play. Offense: I Form-Normal Slants: This is pure money down the right sideline. Don't even worry about what the wide receivers are doing. They'll run slants to the center of the field. The only function that serves is to allow Allen to be in single coverage in the flat, with only a linebacker on him. If you have the time, roll Matthews out to the right and let Allen turn the play upfield. In no time, the back will start to outdistance his pursuer and you can lob the ball up and over for a big gain. This one can often break for 50+ yards.
Defense: 4-3 Whip Man: Good things happen when Brian Urlacher gets penetration, and that's just what happens on this play. Don't select him, though. Instead, take the defensive lineman and attempt to push aside the center, giving Urlacher a straight shot to the QB. Even if he doesn't get a sack, he'll force the action, allowing another player to get free and harass and causing the quarterback to throw early.
-------------------------------------------------------------------------------- Money Plays: Cincinatti Bengals Offense: I-Form-Twin WR HB Counter: Ahhh... Corey Dillon running wild. This one works because the left side of the line seals the play off well, because the receivers drag the secondary deep downfield and because Corey Dillon is an animal. Follow the fullback's block and be patient. When everyone's blocked, sprint up the sideline. This one can easily go for 20+ yards, and lead to a fat YPC average for the Dill-meister. Defense: 4-3 Man Lock: As stated above, this is the best defense to call most of the time, as it unleashes Spikes to work his QB rushing magic. It also does a fairly good job of covering the rest of the field, unless you're playing a burner like Randy Moss.
Offense: Strong I-Normal Quick Toss: More flat-out booking from Dillon. This time, Dillon gets the toss and follows the fullback block up and around the right side. Good for a gain of eight or nine (at least) on first down.
-------------------------------------------------------------------------------- Money Plays: Cleveland Browns Offense: Singleback-Normal HB Sprint: No matter what back is playing for the Browns, this play will help him gain many yards. The run is over the left side of the line. To make it even more effective, put the tight end in motion and stop him at the left end. Then take the ball and scoot around the left side for a cozy gain. Offense: Goal line-Normal Flats Pressure: This play actually works best when you call it away from the goalline. The right side of the offense begins rather bunched up, but separates quickly. As Dudley (or Shea) breaks across Chavierini's route, zip the ball out to Chavierini, as he'll be wide open about 80% of the time. This play can easily go for 20 yards.
Offense: Singleback-Normal Strong Overload: Look to the right side of the field here. This play is designed for the TE, Dudley or Shea. He'll run a post toward the right sideline, and usually come open right in front of the deep safety. Toss the ball out to him as he breaks. If the tight end is covered, wait for the halfback to clear the linebacker, then float the ball to him and let him scamper down the sideline.
-------------------------------------------------------------------------------- Money Plays: Dallas Cowboys Offense: I-Form-Normal Play: Pump N Go Since the Dallas O-Line is still alright, you'll usually have plenty of time to let this one develop. Snap the ball and immediately fake, freezing the safety and linebackers. Both of the receivers will fake to the inside, then break for the sidelines, usually leaving them in single coverage. If this is the case, loft a ball up and over the corner, leaving the receiver (in this case, usually Ismail to the right) running free down the sidelines. Even if he's double covered, he will probably have opened up enough room between him and the DB for you to drop a dipsy-do pass into his hands. Offense: Singleback-Normal Play: Corners This is a great deep passing play. Both of your key receivers run a kinked post to the outside. The third receiver (in this case McGarrity) runs a fly pattern, peeling a DB or safety away from the route to the left. The tight end also runs a fly route, drawing the safety from the right sideline. So everyone's in single coverage, basically. Choose the receiver who is the most open. Often, McGarrity will be running free through the zone. Zip it out to him or wait until the receivers make their cuts and drop a ball in.
Offense: I-Form-Normal Play: HB Sweep Dallas locks up the right side of the field quite nicely on this outside run play. Normally, Emmitt is not a great outside runner, but in this game he can get an easy ten yards almost every time. Wait for the fullback to run out and pick up his block, then scoot behind him and cut the play up the sideline.
-------------------------------------------------------------------------------- Money Plays: Denver Broncos Offense: I-Form-Normal HB Middle: Davis sprints out of the backfield and cuts across the field to the left, and more often than not, he is running free. This play victimizes a zone like nothing else. As Davis crosses the middle of the field, zip the ball to him and let him run. If Davis draws coverage, toss the ball over the coverage to Clark. Offense: I-Form-Twin WR HB Counter: Continuing with the theme that counter is king, this play has the potential to lop off forty yards at a crack. Davis takes and heads left, using the block of the fullback to get loose up the sideline. Once you bust past the first down, use your stiff arm to keep the secondary at bay. You can bust a lot more yards once you break the first tackle. And with Terrell, that's virtually guaranteed.
Offense: Singleback-Normal FL Streak: This is Ed's play. He will usually draw single coverage down the rght sideline, because the tight end draws the safety to the center of the field. If McCafferey is, indeed, alone agaist the corner, lob the ball up and over, dropping it in over the corner. Normally, Ed will have opened up enough of a cushion to be flat out gone.
-------------------------------------------------------------------------------- Money Plays: Detroit Lions Offense: I-Form-Normal HB Counter Wk: This is an excellent misdirection running play that will confound defenses and lead to many, many yards. Usually it's good for about ten yards, but it is also an effective run when close to the goalline going in. Batch gives to Stewart and the back follows the fullback's block around the left side. Wait for the block and don't be impatient cutting it upfield and this should go for big yards. Offense: Singleback-Normal Quick Looks: This play is tailor-made for Sloan. He'll head up, then post toward the right sideline. Hit him as he moves inside the linebacker. This is an excellent red zone play, and is also quite effective when you need to pick up a third and long.
Offense: Weak I-Normal WR Streak: Ah, sweet deception. This play is actually a triple threat, but your best option is Stewart coming out of the backfield. First, look at Morton on the left side. He's got a lot of speed, so take a glance to see if he's beaten his man. If so, zing the ball out to him. Second, take a look at Crowell (CIRCLE), who is running a post route to the center of the field. If he's in single, throw it to him. Otherwise, wait for Stewart to turn upfield, then lob the ball out to him. Since at this point he's already beyond the linebacker, this one should go for major yardage. No matter what, someone is open on this play, and that's a beautiful thing.
Money Plays: Green Bay Packers Offense: I-Form-Normal HB Counter Wk: The Packers usually set up the run with the pass, but with this play, you can really keep the defense on their toes. The left side of the line seals things up pretty well, allowing Green (or Levens) to scoot for eight to ten yards. If you can break a touchdown on the sidelines, you can be gone for the score. Offense: I-Form-Normal Strikeout: This is a sweet, sweet play for many reasons. Both Freeman and Schroeder run kinked posts toward the sidelines, and Franks runs a slant across the center of the field. Schroeder or Freeman will be open on the outside if in single coverage, or you can always hit Green coming out of the backfield. This is also an excellent two-point conversion play.
-------------------------------------------------------------------------------- Money Plays: Indianapolis Colts Offense: Singleback-Normal Deep Attack: This is a money play for Mr. Harrison. Both he and Pathon run fly patterns on opposite sides of the field. One other receiver and the tight end run posts to the center. This almost always results in single coverage on Harrison, which almost always results in him getting open. As the inside receivers turn, hit Harrison with a long pass that drops over the coverage. This will often go for a long score. Offense: Shotgun-Normal HB Fly: James has great hands catching balls out of the backfield and serious speed once he grabs one. This play often puts him wide open downfield. Before the snap, put James in motion to the right, making him the slot receiver.He'll run a fly route and often won't be accounted for by the linebacker or safety. If he busts free, lob the ball up top him for a long gain.
Offense: Shotgun-2RB2WR HB Fly: Same idea, other side. Put James in motion to the left, then look for him to bust loose in the secondary. Hit him with a high, arching pass for what will most likely be a score.
Offense: Singleback-Big TE Zoom: This play utilizes both tight ends... one as a decoy. Motion one tight end to the wide side of field. That way, both TEs will cross as they run their routes. Then toss the ball to the tight end you didn't send in motion as he breaks into the open field. The defense will be confused by this pseudo-pick play and you'll pick up a cozy 8-10 yards. A great third and short play.
-------------------------------------------------------------------------------- Money Plays: Jacksonville Jaguars Offense: I-Form- Normal HB Counter Wk: There's no telling why all the counter plays in this game work so well, but they do. Bring Brady in motion to the left, then follow the block of the fullback up and around the left corner. This often results in Taylor getting free down the sideline for a large gain. Offense: Singleback-Normal HB Sprint: Another running play over the left side, HB Sprint is a great choice on first down. Bring Brady in motion to the left. Hike the ball when he gets set. The left side of the line will be sealed off. Just follow the blocks around to the left and get upfield. Alternate these two running plays for 200+ yard games.
Offense: I-Form- Normal (Flipped) Cross In: This play gets Taylor involved in the passing game. Make sure it's flipped, as this favors Brunell's left-handedness. When the ball is snapped, roll Brunell slightly to the left. The linebacker will commit to Brunell's scramble, leaving the halfback Taylor wide open. Hit him with a touch pass, then get ready to tear up the real estate. If the linebacker doesn't commit to Brunell, pull the ball down and make him pay by actually running.
Offense: Shotgun-Corner-Threat Cross In: Look to Brady to come open inside the safety downfield. When he does, rifle the ball in to him. If he's covered, you'll likely have McCardell running in single coverage down the right side of the field after running a little hitch. Money. Score.
-------------------------------------------------------------------------------- Money Plays: Kansas City Chiefs Offense: Strong-I Normal FL Curl: Look to the right side of the field. Take the snap and roll Green out slightly to the right. If Gonzalez breaks open underneath the safety, smoke the ball in to him. Otherwise, hit Priest Homes out of the backfield when the linebacker comes up to tackle Green. Offense: Singleback-Normal WR Fade: This is one of the greatest plays in the game. Lob the ball up to Morris and let him burn his jets under it. This results in completion 80% of the time and in a long gain (if caught) 100% of the time.
Offense: I-Form-Big HB Sweep: Normally sweep plays are suspect, but this one is quite nice, because Richardson is speedy enough to get out front and pick up his block. Follow the fullback, then cut up for a nice gain. A great first down play, usually good for 8-10 yards.
-------------------------------------------------------------------------------- Money Plays: Miami Dolphins B>Offense: Weak I-Normal WR Streak: Sure, this play is called WR Streak, and Gadsden's route is highlighted, but the player who will almost always be open is Lamar Smith, coming out of the backfield. The receivers on the right side of the field will stretch the defense significantly, and Smith will be all alone. Throw him a touch pass and let him rip down the sideline. Offense: I-Form-Normal HB Smash: Not really a money play, but one you should run repeatedly. Follow Konrad through the hole for a gain of about four yards per play. You could pretty much run this one all game unless you're facing a great defensive line. And who knows? Maybe you'll break a tackle and bust one...
Defense: Nickel LB Blitz: This is an effective defense for almost any situation. It puts great pressure on the QB and provides decent coverage, plus it ensures that the speedy and fundamentally sound Dolphin DBs will be on the field.
-------------------------------------------------------------------------------- Money Plays: Minnesota Vikings Offense: Singleback-Normal Corners: The beauty of the Vikings' deep game will be apparent on this play. While Moss and Carter run to the corners, Chamberlain and Reed run fly patterns. Moss and Carter will generally draw single coverage, and if that's the case, just chuck the ball up to whichever one is more open and let him run under it. If Moss or Carter gets doubled, look to one of the guys on the fly pattern and heave the ball downfield. This one can go for a score easily, especially against slow or jumpy corners. Offense: Singleback-Normal WR Options: Another deep pass play, this one allows Moss to run a little interference. Since he'll draw most of the coverage deep, Reed will often be left wide open slanting toward the left sideline. Just zip it out there for a quick pickup. This is an excellent 3rd and 10 call.
Offense: Shotgun-Normal In-N-Out: There are so many options on this play, that one is always open. First off, Moss makes his standard sprint down the left sideline. If he's in single coverage, consider him open. The slot receiver, Reed, makes a deep post, and often flashes open behind the safety (and inside of the corner). Hit him deep for a huge gain. Or, wait for the tight end Chamberlain to come in, then sprint out toward the right sideline. Again, this route offers great positioning, and Chamberlain has decent hands. Zip it to him as he passes in front of the linebacker for a sizeable gain.
-------------------------------------------------------------------------------- Money Plays: NY Giants Offense: I-Form-Normal Strikeout: Toomer and Hilliard run kinked posts to the sidelines. They'll both usually draw single coverage, in which case that you can toss the ball when they're making the inside cut. It works best to throw to the bigger half of the field, as you won't have to worry about your receiver catching the ball out of bounds. Therefore, if you're on the right hash mark, throw to the left receiver (Toomer). If these receivers are covered, Comella will usually be open on the right side, coming out of the backfield. Offense: I-Form-Normal Off Tackle: Good for a quick ten yards, this play has Barber running over the right tackle. The line seals things up pretty good on the right side, allowing Barber to turn the corner and get upfield.
-------------------------------------------------------------------------------- Money Plays: New England Patriots Offense: I-Form-Twin WR TE Out: This play puts all of your key players in good positions. The first thing to watch is Glenn as he posts from the left sideline toward the center of the field. Often, Brown's fly route will brush the DB off of Glenn, leaving him wide. Watch out for the safety and gun the ball in to him. Or wait for the tight end to run his out. This will clear out the right side of the field and leave Faulk open behind the linebacker. Throw a touch pass to him and let him get loose down the right sideline. Offense: Singleback-Normal SE Slant: Yummy. This play involves Glenn, who runs a shallow slant all the way across the field. Hit him as he comes to the center. From twenty yards in, this is almost always a touchdown, as long as you avoid throwing to the safety. Another great option on this play is Johnson, who is posting to the left corner. Since several people try to follow Glenn, Johnson will often be left wide, wide open.
Offense: I-Form-Normal Cross In: Another great out-of-the-backfield play, look to Faulk as he comes open in the clear. Or, fire the ball in to the tight end as he breaks toward the right sideline. One of these two guys will be open for a gain of ten yards or more.
-------------------------------------------------------------------------------- Money Plays: New Orleans Saints Offense: I-Form-3 WR FB Flare: This play really uses the great offensive line of the Saints, as it takes some time to develop. There is a quick option--a pass to Jackson as he breaks outside on the post. You can also look to Connell posting to the inside. In fact, sometimes he will be wide open, as Jackson's route holds up the slot receiver. But the real threat here is the fullback Smith coming out of the backfield. Often, he'll come out completely uncovered. Offense: I-Form-Normal HB Slam: New Orleans is one of the only teams in the game where inside running works super effectively. On this play, follow the fullback through the hole that opens to the right of the center. If you get good line push, this can easily go for eight to ten yards. If you break a tackle, it could be paydirt. If the hole is plugged up, just cut it to the outside. Williams has the speed to make defenses pay.
Offense: I-Form-3 WR Flats: Another brilliant play from the 3 WR set, this one spreads the defense very thin. First off, the receivers head straight downfield on fly patterns, pulling two corners with them. Then the tight end Cleeland runs a post to the center of the field, taking up the safety and possibly the linebacker. The halfback and fullback then run to the flats. One of them should be wide open. If not, everyone will be in single coverage. Look to Horn especially, as he has a speed edge on the corner.
Offense: Singleback-Normal Outs: Another quality pass play for a team known for its runnin'. In this play, Cleeland (TE) and Jackson (slot WR) run posts inside out, while the outside wide receivers run outs to the sidelines. Look for single coverage on Cleeland or Jackson, then loft the ball up and over the coverage for a huge gain. Or, in the red zone, look to the receivers on the outs for the quick score.
-------------------------------------------------------------------------------- Money Plays: New York Jets Offense: Singleback-4WR WR Screen: This kinky little jewel is a marquee play for Matthew Hatchette. He'll stop at the line of scrimmage and wait for a Coles block. When you see this, zip the ball out to Hatchette, then follow the blocks across the middle for a nice gain. Not a great third down play, but awesome on first down. Offense: Split Backs-3WR Off Tackle: Martin comes from the left backfield position and runs over right tackle, following the block of the fullback. Make sure you're patient and wait for this block to spring you, then cut up and book down the right sideline.
Offense: I-Form-Normal FB Middle: You can run this play all the way down the field, if need be, alternating between throwing to the tight end and fullback. Take a look at Becht as he breaks in front of the safety, then zip the ball out to him as he cuts. Or, look to the fullback Anderson as he runs a fly route. If he's only got a linebacker covering, loft the ball up and over the coverage and let him cradle the ball.
-------------------------------------------------------------------------------- Money Plays: Oakland Raiders Money Plays Offense: I-Form-Normal HB Toss: This should be your standard outside running play. Follow the fullback's block as you move Wheatley around the right corner and down the field. If you can break a tackle in the secondary, this one can go for 20+. A great first down play.
Offense: Weak I-Normal Counter Weak: Another quality counter play from Madden 2002. This time, cut the play out to the left (you know the drill), scooting around the fullback and up the field. If you sense extra defense on the left, put the TE in motion to pick up a block.
Offense: I-Form-Twin WR Slants: The beauty of this play is that it stacks two world class receivers on the left side of the formation. They run crossing routes, which usually results in one of them being wide open for a second. Watch as they make their move and cross, then zip the ball to the one who flashes open in front of the safety. This one can go for big yardage, and should be your go-to play on third and long.
-------------------------------------------------------------------------------- Money Plays: Philadelphia Eagles Offense: Singleback-Normal Posts: Ahh, the beauty of the deep ball. Even though Philly isn't known for its deep threat, this play can net a lot of yards. Look to Thrash and Mitchell, who run mirroring routes on the left side of the field--running posts toward the center of the pitch. One of the two receivers to the right (usually Mitchell) will come open inside the DB, and usually rack some big yards with a catch. Offense: Strong I-Normal FL Flat: Thrash runs a post route down the left side of the field. If he's in single coverage to the inside of the receiver, wing it out to him. Otherwise, concentrate on the right side of the field. Here, the TE Lewis will head out about ten yards, then break to the right sideline. This should draw a linebacker, clearing space for Cecil Martin. Dump the ball off to him and let him run up the sideline. This is a great short-yardage passing play, especially in the red zone.
Offense: Near-Normal Post Drag: Two receivers and a tight end make post routes to the middle of the field. You're not concerned with them, though. Instead, take Staley and put him in motion, pulling to the right side of the field. This will put Staley in single coverage with a linebacker on a fly pattern down the sideline. Drop it in over his head for a long, long gain.
-------------------------------------------------------------------------------- Money Plays: Pittsburgh Steelers Offense: Strong-I-Normal Counter Weak: Although this play is supposed to run to the weak side (the left, in this case), you can change all of that by bringing the tight end Bruener in motion. Bettis will take and follow the block of the fullback up and around the corner. The side will be effectively sealed off, thanks to the efforts of Mr. Bruener. If the Bus can break at least one tackle, this play can go for a long gain. Offense: I-Form-Twin WR Slants: This little gem bunches Burress and Ward on the left side. Their crossing patterns muck up the defense, allowing Burress to flash open toward the left sideline. When this happens, float a pass up and over, dropping it down over the coverage. Even if Burress appears to be covered after you throw the ball, if you put the right touch on it, he will grab it and have no defenders in front of him.
Offense: Shotgun-Normal Offset Wk TE Flag: Your first read is Bruener, who will cut in front of the safety fifteen yards downfield. If he has inside position, zip the ball in to him for a hefty gain. If he's drawing a lot of attention, chances are that Burress is in single coverage on a fly pattern down the right sideline. Heave it downfield and let him come down with it.
-------------------------------------------------------------------------------- Money Plays: San Diego Chargers Offense: I-Form-Normal HB Counter Wk: If you've read a lot of these team profiles, you'll realize that this is one of the best plays in the game. In this case, it's extra nice, as Tomlinson has serious burners to get around the corner. Just follow the block of the fullback up and around the left side of the line, then take off down the sideline, looking to throw a stiffarm to gain even more ground. Defense: Nickel LB Blitz: This gets Junior Seau directly involved in the action. Pull the defensive end out slightly to stretch the defense and provide a bigger hole for Seau to charge through. Then control the middle linebacker and let Seau run his mission by himself. There are very few players in the league who can contain Junior, so he'll get a direct shot at the QB. Luckily, this play also covers the rest of the field quite well.
Offense: Singleback-Slot Strong Posts: Tim Dwight is mighty fast. This play exploits his speed, as he gets crazy wide open on the right side of the field. Dwight will cross the path of Graham, who is heading left on a post. This will often brush off the coverage, leaving Dwight running free for a second. As he makes his break and flashes open, hit him with a bullet. Money.
-------------------------------------------------------------------------------- Money Plays: San Francisco 49ers Offense: I-Form- Twin WR Slants: Concentrate on the left side of the field. This is where all of your talent is. Stokes and Owens will run criss-crossing post patterns, and more often than not, one of them will brush the coverage off the other. Stokes will come open about 75% of the time. If these guys get tangled in too much coverage, look to Clark running a slant of his own. If all of that is covered, look to ol' sure hands Beasley coming out of the backfield. Offense: Strong-I- Normal Counter Trap: This play is super-effective, getting Barlow to the outside as quickly as possible. Wait for Beasley's block, then cut it around the corner and down the sideline. A great first down play.
Offense: Singleback-Normal Corners: This is another play that will get the deep receivers involved. The two outside receivers (Stokes to the right, Owens to the left) run corner routes deep. If either of these guys draws single coverage, rifle the ball in as they make their break in front of the corner. Each of these guys has good hands, can take a hit and still hang on to the ball. If Stokes and Owens are too heavily covered, look to Streets and Clark on the fly pattern. Streets is a better bet here, because he's got the ability to get open way downfield. If nothing else, the defense is spread so thin that you can probably get out and run with Garcia.
-------------------------------------------------------------------------------- Money Plays: Seattle Seahawks Offense: I-Form Normal FL Post: Go to Ricky Watters as he comes out of the backfield here. Robinson will pull most of the coverage downfield, leaving Ricky open on the right sideline. This play can easily go for ten yards. A great first down choice. Offense: I-Form-Normal HB Counter Wk: A money play across the board, the HB Counter Wk is an excellent opportunity to get Watters a couple hundred yards a game. Take and follow the fullback's block around the left side, then turn the corner and scoot downfield. If there is extra defensive pressure on the left side, motion the tight end to the left to pick up an extra block.
-------------------------------------------------------------------------------- Money Plays: St. Louis Rams Offense: Split Backs-Normal HB Off Tackle: This is a slow-developing play, but can often go for massive yardage. Faulk takes the handoff from the left backfield position, heading right. Follow the pulling line up and around the corner. If you can break a tackle in the secondary, you could be gone for a long gain and a score. Offense: Singleback-4WR Flare Pass: This play uses all of the weapons in the Rams' arsenal, and what's more, leaves one of them wide open. Bruce and Holt head downfield on fly patterns, while Proehl runs a slant and Hakim runs a post. This stretches the defense long down the field. Scan for someone open downfield. Otherwise, dump the ball off to Faulk coming out of the backfield to the right. Since the defense is concentrated on the downfield threat, you can easily pick up twenty to thirty yards after the catch.
Offense: Shotgun-4WR Slot Flags: Another downfield pass play, this one sends Hakim and Proehl on posts toward the sidelines. Marshall Faulk runs from behind the line and posts toward the left sideline. Drop a ball over the coverage to one of these targets for a long gain.
-------------------------------------------------------------------------------- Money Plays: Tampa Bay Buccaneers Offense: I-Form-Normal HB Counter Wk: The outside run will work super-effectively with a rugged, fast back like Dunn. This play is especially effective, since it uses a bit of misdirection. Take and follow Alstott's block to the left, then scoot up and around the line and down the left sideline. If you sense they opposition is going to gang up on this run, pull your tight end in motion to the left end of the line to seal things up better. Offense: I-Form-Normal HB Toss: This is the same idea as the above play, but this one goes to the right. Follow Alstott's block up and around the end to the right. Use this play when on the left hash mark and the above play when on the right hash mark in order to have the maxmimum amount of field to work with.
Offense: I-Form-Normal Flats: Want the long and short of it? This play is money. It's got the near and far stuff wrapped up tight. First, the two wide receivers run fly patterns straight down the field. The two backs, Dunn and Alstott, run to opposite flats, giving Johnson four great options. Everyone else blocks. This play victimizes defense, simply because it stretches them to the point of breaking. If Johnson and Green are in single coverage, air the ball out and let them catch up to it downfield. If they're doubled, take a look at either of the backs. By the time you have a chance to check everything out, one will probably be past the linebacker and streaking open downfield. This one is great for big yards or when you just need that quick four-yard reception.
-------------------------------------------------------------------------------- Money Plays: Tennessee Titans Offense: Weak I-Normal Counter Weak: The left side doesn't stay weak for long. Bring Wycheck in motion and get him set on the left side of the line. Snap the ball and take George to the left, using blocks by the fullback and tight end to round the corner and turn the ball upfield. A great first down play call. Offense: Strong I-3WR Double Flares: Cash money. You're looking at the right side of the field on this play. Dyson will take what seems like half of the defense with him as he hitches and heads upfield. This leaves Alexander open 80% of the time on the right sideline. Hit him with a nice touch pass as he camps in the clear. George will also be open quite often to the left.
Offense: Strong I-3WR Flats Strong: Much like the play above, this one also offers the option of throwing to Sanders as he posts toward the right sideline. This is your red zone play. From the twenty in, look to Sanders for the TD. Or, if he's covered, zip the ball to George or Alexander and let them try to scamper in.
-------------------------------------------------------------------------------- Money Plays: Washington Redskins Offense: Strong I-Normal PA Flood: This play will eat the zone alive. You're looking to go to tight end Stephen Alexander on this play. George will fake to the back, freezing the linebackers (hopefully) and allowing Alexander to spring free. Even if he's got a DB on him, he'll likely break in front of the guy and pull down the pass anyway. If Alexander is covered, look to Davis late out of the backfield. Offense: Singleback-Normal Corners: This is your deep pass play. The outside receivers run posts to the sidelines and the tight end and slot receivers run fly patterns. Either the right or left receiver will be in single coverage. If Westbrook is in single, make sure you sling it outo to him. If the post receivers are covered, chuck it to the tight end. So many receivers are in the mix that someone is bound to be open. You'll just have to make quick reads and find one.
Offense: Singleback-Normal WR Fade: A money play down the right sideline, this is usually good for a long gain. Unless you're facing a seriously good cornerback, always throw to Gardner, the CIRCLE receiver. If you put the right touch on the ball, you can lob it up and over his head and he just has to run under it and make a basket catch.
-------------------------------------------------------------------------------- Touchdown Celebrations When you break awy from the pack and you're heading in to score a touchdown, press a shoulder button as you near the end zone to perform a taunting maneuver. Two-Minute Drill Point Values Accomplishment Points Go out of bounds after gaining yards 50 10 yard completion 100 Extra point amount for every 5 yards beyond 21 on a passing play 100 4 yard run 100 First Down 100 Score an extra point after a touchdown 150 Extra point amount for every 5 yards beyond 16 on a running play 200 Extra point amount for every 3 yards beyond 41 on a field goal 250 15 yard run 300 21 yard completion 350 Recover a fumble 375 Two point conversion 375 Field Goal 525 Field Goal longer than 31 yards 675 Field Goal longer than 41 yards 850 Score 15 or more points Add 15% Score 22 or more points Add 30% Play at Pro difficulty Add 50% Play at All-Pro difficulty Add 100% Play at All-Madden difficulty Add 200%
Madden 2003
Madden Card List Player Cards Play these cards during gameplay to give your player a boost. Bronze (B) gives a boost for one play, Silver (S) for one quarter, and Gold (G) for one half. Number Player 1 Marty Booker 2 Mike Brown 3 Anthony Thomas 4 Brian Urlacher 5 Corey Dillon 6 Justin Smith 7 Takeo Spikes 8 Peter Warrick 9 Drew Bledsoe 10 Eric Moulds 11 Peerless Price 12 Terrell Davis 13 Brian Griese 14 Ed McCaffrey 15 Trevor Pryce 16 Shannon Sharpe 17 Rod Smith 18 Courtney Brown 19 Tim Couch 20 Robert Griffith 21 Kevin Johnson 22 Jamar Miller 23 Mike Alstott 24 Derrick Brooks 25 Keyshawn Johnson 26 John Lynch 27 Warren Sapp 28 David Boston 29 Jake Plummer 30 Frank Sanders 31 Rodney Harrison 32 Junior Seau 33 LaDanian Tomlinson 34 Marcellus Wiley 35 Tony Gonzalez 36 Trent Green 37 Priest Holmes 38 Johnnie Morton 39 Marvin Harrison 40 Edgerrin James 41 Peyton Manning 42 Mike Peterson 43 Marcus Pollard 44 Dexter Coakley 45 La'Roi Glover 46 Raghib Ismail 47 Emmitt Smith 48 Darren Woodson 49 Chris Chambers 50 Jay Fiedler 51 Oronde Gadsden 52 Sam Madison 53 Patrick Surtain 54 Jason Taylor 55 Zach Thomas 56 Ricky Williams* 57 Brian Dawkins 58 Hugh Douglas 59 Chad Lewis 60 Donovan McNabb 61 Corey Simon 62 Duce Staley 63 Troy Vincent 64 Keith Brooking 65 Warrick Dunn 66 Michael Vick 67 Jeff Garcia 68 Garrison Hearst 69 Terrell Owens 70 Bryant Young 71 Tiki Barber 72 Kerry Collins 73 Jason Sehorn 74 Michael Strahan 75 Amani Toomer 76 Mark Brunell 77 Jimmy Smith 78 Fred Taylor 79 John Abraham 80 Sam Cowart 81 Mo Lewis 82 Curtis Martin 83 Vinny Testaverde 84 Germaine Crowell 85 Luther Elliss 86 Robert Porcher 87 Shaun Rogers 88 James Stewart 89 Brett Favre 90 Ahman Green 91 Darren Sharper 92 Dan Morgan 93 Muhsin Muhammad 94 Wesley Walls 95 Tom Brady 96 Troy Brown 97 Ty Law 98 Lawyer Milloy 99 Antowain Smith 100 Greg Biekert 101 Tim Brown 102 Rich Gannon 103 Charlie Garner 104 Jerry Rice 105 Charles Woodson 106 Rod Woodson 107 Isaac Bruce 108 Marshall Faulk 109 Torry Holt 110 Kurt Warner 111 Aeneas Williams 112 Grant Wistrom 113 Peter Boulware 114 Jamal Lewis 115 Ray Lewis 116 Michael McCrary 117 Jonathon Ogden 118 Matt Stover 119 Jessie Armstead 120 Champ Bailey 121 Stephen Davis 122 Rod Gardener 123 Jeremiah Trotter 124 Aaron Brooks 125 Joe Horn 126 Sammy Knight 127 Deuce McAllister 128 Shaun Alexander 129 Trent Dilfer 130 Levon Kirkland 131 John Randle 132 Anthony Simmons 133 Kendrell Bell 134 Jerome Bettis 135 Plaxico Burress 136 Jason Gildon 137 Joey Porter 138 Kordell Stewart 139 Hines Ward 140 Dwayne Washington 141 Tony Boselli 142 Aaron Glenn 143 Eddie George 144 Jevon Kearse 145 Steve McNair 146 Samari Rolle 147 Frank Wycheck 148 Michael Bennett 149 Daunte Culpepper** 150 Randy Moss
* Have a a save on your memory card from another EA Sports football game to unlock. ** Have a a save on your memory card from an EA Sports racing game to unlock.
Classic Player Cards Unlock these cards and play them to add the player to the Free Agent list. Number Player Unlock 151 Troy Aikman 152 Sammy Baugh 153 Kevin Butler Get Gold in All-Madden Coffin Corner Drill (Mini-Camp) to unlock. 154 Dwight Clark 155 Roger Craig 156 Willie Davis 157 Richard Dent 158 Mike Ditka Have a a save on your memory card from another EA Sports football game to unlock. 159 John Elway Get Gold in All-Madden Pocket Presence Drill (Mini-Camp) to unlock. 160 Boomer Esiason 161 Otto Graham 162 Red Grange 163 Jack Ham 164 Lester Hayes 165 Ted Hendricks 166 Don Hutson 167 Michael Irvin 168 Jim Kelly 169 Jack Lambert 170 Dick Lane 171 Willie Lanier 172 Steve Largent Have a a save on your memory card from an EA Sports racing game to unlock. 173 Bob Lilly 174 Dan Marino 175 Don Maynard 176 Matt Millen 177 Art Monk 178 Warren Moon 179 Mike Munchak 180 Bronko Nagurski 181 Merlin Olsen 182 Jim Otto 183 Alan Page 184 William Perry 185 Barry Sanders Get Gold in All-Madden Ground Attack Drill (Mini-Camp) to unlock. 186 Deion Sanders Get Gold in All-Madden Swat Ball Drill (Mini-Camp) to unlock. 187 Gale Sayers 188 Art Shell 189 Phil Simms 190 Mike Singletary Get Gold in All-Madden Chase and Tackle Drill (Mini-Camp) to unlock. 191 Jackie Slater 192 Jan Stenerud Get Gold in All-Madden Clutch Kicking Drill (Mini-Camp) to unlock. 193 Derrick Thomas 194 Thurman Thomas 195 Jim Thorpe 196 Gene Upshaw 197 Herschel Walker 198 Reggie White Get Gold in All-Madden Trench Fight Drill (Mini-Camp) to unlock. 199 Randy White 200 Steve Young Get Gold in All-Madden Precision Passing Drill (Mini-Camp) to unlock. 201 Andrew W.K. 202 Good Charlotte Benji 203 Good Charlotte Billy 204 Good Charlotte Joel 205 Good Charlotte Paul
Cheat Cards Play these cards during a game to produce the desired effect. There are three levels to each Bronze (B), Silver (S) and Gold (G). Number Name Effect Unlock 206 1st and 5 B: 1st down yardage set to 5 for one play. S: 1st down yardage set to 5 for one quarter. G: 1st down yardage set to 5 for one half. 207 1st and 15 B: Opponent's 1st down yardage set to 15 for one play. S: Opponent's 1st down yardage set to 15 for one quarter. G: Opponent's 1st down yardage set to 15 for one half. 208 5th Down B: 5 downs to make 1st down (1 use). S: 5 downs to make 1st down (quarter). G: 5 downs to make 1st down (half). 209 3rd Down B: Opponent only gets three downs to make a 1st down (1 use). S: Opponent only gets three downs to make a 1st down (quarter). G: Opponent only gets three downs to make a 1st down (half). 210 Human Plow B: Your broken tackles increase by 25%. S: Your broken tackles increase by 50%. G: Your broken tackles increase by 75%. Get Gold in Ground Attack Drill (Mini-Camp) to unlock. 211 Super Dive B: Diving distance increase by 25%. S: Diving distance increase by 50%. G: Diving distance increase by 75%. 212 Da Boot B: Unlimited field goal range (1 use). S: Unlimited field goal range (quarter). G: Unlimited field goal range (half). Get Gold in Clutch Kicking Drill (Mini-Camp) to unlock. 213 Tight Fit B: Opponent's field goal uprights narrow (1 use). S: Opponent's field goal uprights narrow (quarter). G: Opponent's field goal uprights narrow (half). 214 Da Bomb B: Unlimited pass range (1 use). S: Unlimited pass range (quarter). G: Unlimited pass range (half). 215 Lame Duck B: Opponent throws only lobs (1 use). S: Opponent throws only lobs (quarter). G: Opponent throws only lobs (half). Get Gold in Swat Ball Drill (Mini-Camp) to unlock. 216 Mistake Free B: Can't fumble or throw an interception (1 use). S: Can't fumble or throw an interception (quarter). G: Can't fumble or throw an interception (half). 217 Fumbilitis B: Opponent's fumbles increase by 25% . S: Opponent's fumbles increase by 50% . G: Opponent's fumbles increase by 75%. Get Gold in Chase and Tackle Drill (Mini-Camp) to unlock. 218 BINGO! B: Your interceptions (defense) will increase by 25%. S: Your interceptions (defense) will increase by 50%. G: Your interceptions (defense) will increase by 75%. 219 Unforced Errors B: Opponent will fumble when he jukes (1 use). S: Opponent will fumble when he jukes (quarter). G: Opponent will fumble when he jukes (half). 220 Mr. Mobility B: Your QB won't be sacked (1 use). S: Your QB won't be sacked (quarter). G: Your QB won't be sacked (half). 221 Extra Credit B: 2 points per interception, 1 point per sack. S: 3 points per interception, 2 points per sack. G: 4points per interception, 3 points per sack. Have a a save on your memory card from another EA Sports football game to unlock. 222 Touchy B: Opponent's penalties increase by 25% (1 use). S: Opponent's penalties increase by 50% (quarter). G: Opponent's penalties increase by 75% (half). 223 Bad Spot B: The ref will spot the ball short (1 use). S: The ref will spot the ball short (quarter). G: The ref will spot the ball short (half). 224 Toast B: Ability to beat a DB increases by 25%. S: Ability to beat a DB increases by 50%. G: Ability to beat a DB increases by 75%. 225 Jam B: Ability to jam a WR will increase by 25%. S: Ability to jam a WR will increase by 50%. G: Ability to jam a WR will increase by 75%. 226 Pocket Protectors B: Pass-blocking ability improves by 25%. S: Pass-blocking ability improves by 50%. G: Pass-blocking ability improves by 75%. Get Gold in Pocket Presence Drill (Mini-Camp) to unlock. 227 Penetration B: Line penetration increases by 25%. S: Line penetration increases by 50%. G: Line penetration increases by 75%. Get Gold in Trench Fight Drill (Mini-Camp) to unlock. 228 QB on Target B: QB accuracy increases by 25%. S: QB accuracy increases by 50%. G: QB accuracy increases by 75%. Get Gold in Precision Passing Drill (Mini-Camp) to unlock. 229 Coffin Corner B: Punt will go out of bounds at max distance (1 use). S: Punt will go out of bounds at max distance (quarter). G: Punt will go out of bounds at max distance (half). Get Gold in Coffin Corner Drill (Mini-Camp) to unlock. 230 Wind Gust B: Wind will help your FGs (1 use). S: Wind will help your FGs (quarter). G: Wind will help your FGs (half). 231 Hands of Glue B: Catching ability increases by 25%. S: Catching ability increases by 50%. G: Catching ability increases by 75%. 232 Hands of Stone B: Opponent catching ability decreases by 25%. S: Opponent catching ability decreases by 50%. G: Opponent catching ability decreases by 75%. 233 Couch Potato B: Opponent's fatigue increases by 25%. S: Opponent's fatigue increases by 50%. G: Opponent's fatigue increases by 75%. 234 Time Out B: Unlimited timeouts (quarter). S: Unlimited timeouts (half). G: Unlimited timeouts (game). 235 Ouch! B: Opponent's injuries increase by 25%. S: Opponent's injuries increase by 50%. G: Opponent's injuries increase by 75%. 236 Worker's Comp B: Points are awarded if your player is injured (quarter). S: Points are awarded if your player is injured (half). G: Points are awarded if your player is injured (game). 237 Passerby B: QB can pass once he's crossed the line of scrimmage (1 use). S: QB can pass once he's crossed the line of scrimmage (quarter). G: QB can pass once he's crossed the line of scrimmage (half). Have a a save on your memory card from an EA Sports racing game to unlock.
Stadium Cards Use these cards to open stadiums for use in exhibition play. Number Stadium Unlock 238 Super Bowl XXXVII 239 Super Bowl XXXVIII 240 Super Bowl XXXIX 241 Super Bowl XL 242 Aloha Stadium 243 Tiburon Stadium 244 EA Sports 245 Dodge City Stadium Have a a save on your memory card from another EA Sports football game to unlock. 246 Nile High Stadium Have a a save on your memory card from an EA Sports racing game to unlock. 247 Alpha Blitz Stadium 248 Maddenstein Stadium
Historic Teams Use these cards to unlock historic teams for Exhibition play. Number Team 249 58 Colts 250 66 Packers 251 68 Jets 252 70 Browns 253 72 Dolphins 254 73 Bills 255 74 Steelers 256 76 Raiders 257 77 Broncos 258 78 Dolphins 259 80 Raiders 260 81 Chargers 261 82 Redskins 262 83 Raiders 263 84 Dolphins 264 85 Bears 265 86 Giants 266 88 49ers 267 90 Eagles 268 90 Eagles 269 91 Lions 270 93 Bills 271 94 49ers 272 96 Packers 273 98 Broncos 274 99 Rams 275 84 All Madden Team 276 85 All Madden Team 277 86 All Madden Team 278 87 All Madden Team 279 88 All Madden Team 280 89 All Madden Team 281 90 All Madden Team 282 91 All Madden Team 283 92 All Madden Team 284 93 All Madden Team 285 94 All Madden Team 286 95 All Madden Team 287 96 All Madden Team 288 97 All Madden Team 289 98 All Madden Team 290 99 All Madden Team
Secret Teams Use these cards to unlock Secret teams for Exhibition play. Number Team Unlock 291 Madden Super Bowl 292 Marshals Have a a save on your memory card from another EA Sports football game to unlock. 293 Mummies Have a a save on your memory card from an EA Sports racing game to unlock. 294 Sugar Buzz 295 Monsters 296 John Madden
Cheerleader/Pump Up Crowd Cards Play these cards to pump up the crowd while playing. These cards can be unlocked by completing specific team challenges in Mini-Camp. Number Team 297 Bears 298 Bengals 299 Bills 300 Broncos 301 Browns 302 Buccaneers 303 Cardinals 304 Chargers 305 Chiefs 306 Colts 307 Cowboys 308 Dolphins 309 Eagles 310 Falcons 311 49ers 312 Giants 313 Jaguars 314 Jets 315 Lions 316 Packers 317 Panthers 318 Patriots 319 Raiders 320 Rams 321 Ravens 322 Redskins 323 Saints 324 Seahawks 325 Steelers 326 Titans 327 Texans 328 Vikings
Easier Gold In Mini-camp Mode Create a player and trade him to the team that you are doing the drill with. Make sure that the created player is playing the position of the person that you are trying to complete the drill with. For example, Ronde Barber is the corner back in the Defensive Swat Pass drill. If you create a corner back and make his attributes all 99, put him on the Buccaneers and make him the starting or number one cornerback. Then, he will do the drill. You may do this with any person on any drill. You may also make the people who you are going against in the drill "crappier". If you know their names, go to their attributes and turn them all the way down. Submitted by - RoBz32 Easy Tokens Play two-minute drill and choose to play four players, all with your profile. Set "Fire" for the defense and the Vikings as your teams. Next, use Singleback 4WR All Streaks for touchdowns all the time. Submitted by - RoBz32 Holiday Commentary Christmas: Set your ps2 date on december 25 and John Madden will say "Merry Christmas To All".
New Year's: Set the system date to January 1.
Unknown: Set your PS2 system date to September 3rd. Ed Note: This may be the Labour Day Commentary. Submitted by - RoBz32 Unlock Cheerleader Cards Complete the Game Situation challenges in Mini-Camp mode to unlock Cheerleader or Pump up Crowd Cards for that team.
Matt Hoffman Pro Bmx 2
Unlock Level Select Go to the Press Start screen, and enter this code quickly to unlock all levels in every mode but Road Trip: SQUARE, RIGHT, RIGHT, TRIANGLE, DOWN, SQUARE. Unlock Levels in Road Trip To unlock the following levels in Road Trip, go to the Press Start screen and enter the corresponding code quickly: Boston: SQUARE, UP, DOWN, DOWN, UP, SQUARE Chicago: SQUARE, UP, TRIANGLE, UP, TRIANGLE, SQUARE Las Vegas: SQUARE, R1, LEFT, L1, RIGHT, SQUARE Los Angeles: SQUARE, LEFT, TRIANGLE, TRIANGLE, LEFT, SQUARE New Orleans: SQUARE, DOWN, RIGHT, UP, LEFT, SQUARE Portland: SQUARE, X, X, TRIANGLE, TRIANGLE, SQUARE Unlock New Outifts To unlock these outfits, go to the Press Start screen and enter the corresponding codes quickly: Elvis: CIRCLE, L1, L1, UP, UP BMX: CIRCLE, TRIANGLE, LEFT, RIGHT, LEFT, CIRCLE Unlock Rider Movies To unlock the following rider movies, go to the Press Start screen and enter the corresponding codes quickly: Cory Nastazio: R1, SQUARE, CIRCLE, CIRCLE, SQUARE, SQUARE, SQUARE, R1 Day Smith: R1, CIRCLE, LEFT, LEFT, SQUARE, RIGHT, RIGHT, R1 Joe Kowalski: R1, UP, X, TRIANGLE, DOWN, R1 Kevin Robinson: R1, X, TRIANGLE, DOWN, UP, R1 Mat Hoffman: R1, LEFT, CIRCLE, LEFT, CIRCLE, LEFT, R1 Mike Escamilla: R1, CIRLCE, X, X, CIRCLE, X, X, R1 Nate Wessel: R1, DOWN, TRIANGLE, CIRCLE, DOWN, TRIANGLE, CIRCLE, R1 Ruben Alcantara: R1, LEFT, RIGHT, LEFT, RIGHT, LEFT, RIGHT, R1 Rick Thorne: R1, L1, RIGHT, R1, LEFT, R1 Seth Kimbrough: R1, UP, UP, CIRCLE, CIRCLE, CIRCLE, R1 Simon Tabron: R1, L1, L1, R1, L1, L1, R1 Unlock Riders To unlock the following riders, go to the Press Start screen and enter the corresponding codes quickly: Day Smith: TRIANGLE, UP, DOWN, UP, DOWN, SQUARE Vanessa: TRIANGLE, DOWN, LEFT, LEFT, DOWN, SQUARE Big Foot: TRIANGLE, RIGHT, UP, RIGHT, UP, SQUARE The Mime: TRIANGLE, LEFT, RIGHT, LEFT, RIGHT, LEFT Volcano: TRIANGLE, UP, UP, X, UP, UP, X Midnight Club Street Racing
"Smuggle"A New Car If you have any Smugglers Run save data on your memory card, go into Arcade Mode in Midnight Club. In your selection of cars you will be able to select the Dune Buggy. The message "Thanks for buying both games" should appear with the vehicle.
Nascar 2001
Unlock EA.com Car To unlock the EA.com Car, beat the Superspeedway Shootout on either veteran or legend difficulty. Unlock Richard Petty's Car Finish first in the rankings in a Season on Rookie difficulty to unlock Richard Petty's classic wheels. Unlock Treasure Island Track Win a season on the veteran difficulty setting to unlock the Treasure Island Track.
Unlock the Black Box Classic Car To unlock the Black Box Classic car, beat the Short Track Challenge.
Unlock the Black Box Exotic Car To unlock the Black Box Exotic car, win the Half Season. Unlock the EA Sports Car To unlock the EA Sports car, beat the Road Course Challenge.
Nascar Heat 2002
Main Menu Cheats All of these hacks start with the sequence Up, Down, Left, Right, R1 followed by these subsequences: UP, DOWN - enable hardcore-mode (advanced physics) DOWN, UP - enable hiding replay overlay (when this cheat is active, pressing the Circle button in replay mode will hide the replay overlay) LEFT, RIGHT - disable strict mode in beat-the-heat (allow hit walls) Race Day and Single Race Cheats At the Race Day screen in Single Race or Head-to-Head, the following cheats are present Up, Down, Left, Right, R1, Up, Up: start a race with hornball enabled (press Up on D-Pad to fire a ball). Up, Down, Left, Right, R1, Down, Down: start a practice session with hornball enabled. Show Clean Replays At the main menu, press UP, DOWN, LEFT, RIGHT, R1, DOWN UP. After you enter the code, whenever you see a replay, you can press CIRCLE to view the replay with a clean screen. Throw Tires After you've chosen your driver and track in Single Race, you'll be taken to the Race Day screen. Press UP, DOWN,LEFT, RIGHT, R1, UP, UP and you'll be taken to the race. Throw tires by pressing UP once you begin racing. Unlock Hardcore Realism Mode To unlock Hardcore Realism Mode, earn a 100 point rating on any track. The Harcore Realism will only be unlocked for the track you earned the rating on. Unlock Richard Petty Complete all of the Heat Challenges and earn at least a Bronze rating on each to unlock the legendary Richard Petty.
Nascar Thunder 2002
Unlocking Prerequisites Unlock Boca Chica Track: To unlock the Boca Chica Track you must finish first in the points standings in the Road Course Challenge.
Unlock championship video: Win the championship then on main menu click on credit go to championship video and hit x then enjoy. Do the same for the 8 championship.
Extra Drivers: To get bush drivers you have to go to season and make a custom season and win the season with any driver. To get more drivers you have to win a custom season on any race length and you will get more drivers.
Paintballs: Hit select and hold L1 and hit these buttons square, right, left circle.
Nascar Thunder 2003
Unlock Tiburon Speedway If you have a save from any 2003 EA Sports game on your hard drive or memory card, the Tiburon Speedway track will be automatically unlocked.
Need for Speed Hot Pursuit 2
Unlock .... Ford TS50 On the main menu press RIGHT, LEFT, RIGHT, RIGHT, LEFT, R2, SQUARE, R2, SQUARE.
Lotus Elise On the main menu press TRIANGLE, R2, TRIANGLE, R2 LEFT, SQAURE, LEFT, SQUARE
Lamborghini Diablo 6.0 VT On the main menu press RIGHT, R2, RIGHT, R2, R1, L1, R1, L1
Aston Martin V12 Vanquish On the main menu press R2, RIGHT, R2, RIGHT, TRIANGLE, LEFT, TRIANGLE, LEFT
Unlock BMW Z8 To unlock the BMW Z8, go to the main menu and enter this code: SQUARE, RIGHT, SQUARE, RIGHT, R2, TRIANGLE, R2, TRIANGLE. Unlock Corvette z06 Press LEFT, R2, LEFT, R2, L1, R1, L1, R1 at the main menu to unlock the Corvette z06. Unlock Ferraris To unlock the Ferraris in the game, go to the main menu and enter the codes listed below: F50: L1, TRIANGLE, L1, TRIANGLE, RIGHT, L2, RIGHT, L2 F550: L1, SQUARE, L1, SQUARE, RIGHT, R1, RIGHT, R1 Unlock HSV Coupe GTS To unlock the HSV Coupe GTS, go to the main menu and enter this code: L1, L2, L1, L2, R1, TRIANGLE, R1, TRIANGLE. Unlock McLaren F1 LM To unlock this sweet ride, go to the main menu and press these buttons: SQUARE, L1, SQUARE, L1, TRIANGLE, RIGHT, TRIANGLE, RIGHT. Unlock Porsche Carerra GT To unlock the Porsche Carerra GT, go to the main menu and enter this code: LEFT, RIGHT, LEFT, RIGHT, R1, R2, R1, R2.
Ridge Racer V
Evolving Memory Card Icon When you start your game you'll notice that your Memory Card Icon is of a car. Once you've beaten and unlock everything the icon will evolve into Ai Fukami. Familiar Names To Beat Go to the Highscore screen and notice the names holding some of the top positons. You may recognize some names from some other Namco Games such as Ace Combat 3: Electrosphere, Names like Rena, Fiona, Dision... Yeah, I know it's not really a cheat or a code, but it's kind of neat. Mess with the intro sequence By pressing the L1 and R1 buttons you can cycle back and forth through three different effects for the portion of the intro sequence that uses the in-game graphics. Press R1 once and the graphics go black and white, press R1 a second time and the graphics will have a yellow tint. Press the R1 button a third time and you will add a blur effect which will eliminate the jaggies in the graphics. Press L1 and backtrack through the various effects. Onscreen Display During a race, press the Select button and hold it for a second. A display window will show up on your screen showing you various information. To make it go away just hold select for a second again and it will go away. Unlock Pac-Man Once you've raced over 3,000km the Pac-Man race will become available to you. Beat the Pac-Man race and the Pac-Man Car and the Ghosts on Mopeds will also become available to you.
Sled Storm
Activate Cheat Mode To activate Cheat Mode, go to the Press Start screen. Press and hold L1+R1, then press CIRCLE, SQUARE, UP, CIRCLE, TRIANGLE, DOWN. Unlock All Characters To unlock all of the character, go to the Press Start screen and hold R1 + L1. Then press CIRCLE, TRIANGLE, CIRCLE, TRIANGLE, CIRCLE, DOWN. Unlock All Sleds To unlock all the snowmobiles, go to the Press Start screen and hold R1 + L1. Then press CIRCLE, SQUARE, CIRCLE, SQUARE, CIRCLE, LEFT. Unlock All Tracks To unlock all of the tracks, go to the Press Start screen, then press and hold L1 + R1. Press CIRCLE, LEFT, CIRCLE, RIGHT, CIRCLE, UP. Unlock Hover Sled To unlock the Hover Sled, go to the Press Start screen and hold R1 + L1. Then press CIRCLE, TRIANGLE, SQUARE, CIRCLE, TRIANGLE, RIGHT.
Smuggler's Run
Invisibility To make your car invisible (but the cops can still see you) just pause the game during gameplay and press R1, L1, L1, R2, L1, L1, L2. You'll hear a sound when you enter the code correctly. If you want your car to be visible again just re-enter the code at the pause screen. The code will also reset after you start a new mission or quit out of the one you're currently in. Bouncy Car To make your car super bouncy like there's very little gravity just pause the game during gameplay and press L1, R1, R1, L2, R2, R2. You'll hear a sound when you enter the cheat correctly and will remain active until you either quit out or beat the level. Slow Down Time To make the action and time clock move really slowly just pause during gameplay and enter R2, L2, L1, R1, LEFT, LEFT, LEFT. You will hear a sound when entered correctly and when you return to the game the effect of the code should be quite noticeable. When you start the next level the code will be deactivated. Speed Up Time To make the game play faster, including how fast the clock counts down pause the game and enter R1, L1, L2, R2, RIGHT, RIGHT, RIGHT. You will hear a sound when done correctly. When you quit or start the next level the cheat will be de-activated and you'll have to re-enter it.
Smuggler's Run 2
Invisibility To become invisible, pause the game, then press R1, L1, L1, R2, L1, L1, L2. A sound will confirm correct entry. To undo the code, simply reenter it. Make Cars Lighter To make your ride a little lighter, pause the game and press these buttons: L1, R1, R1, L2, R2, R2. A sound will confirm correct entry. To undo the code, simply reenter it. What You Unlock By Beating Missions Beat the missions listed to get the corresponding prize:
Super Buggy: Available at beginning of the game
Super Buggy Boost: Mission 3
D-5 Hondo: Training Mission 3
D-5 Hondo Oil Slick: Mission 8
Baja Truck: Mission 4
Baja Truck Bombs: Mission 7
ATV Monster: Mission 10
ATV Monster's Speed Burst: Mission 14
Du Monde: Mission 13
Du Monde Oil Slick: Mission 21
Sahara Special: Mission 17
Sahara Smoke Screen: Mission 18
Grenadier: Mission 24
Grenadier Bombs: Mission 25
Kavostov Halftrack: Mission 27
Kavostov Halftrack's Smoke Screen: Mission 29
Vietnam Map: Mission 9
Georgian Russia Winter Map: Mission 22
Faster Buggies To speed up your ride, go to the pause menu and enter this code: R3, L3, L3, R3, LEFT, CIRCLE, LEFT. Increase Time Warp To increase Time Warp, pause the game and push these buttons: R1, L1, L2, R2, RIGHT, RIGHT, RIGHT. Lessen Time Warp To lessen the amount of Time Warp, enter this code at the pause menu: R2, L2, L1, R1, LEFT, LEFT, LEFT. Transparent Car To make your ride transparent, go to the pause menu and press the following buttons: LEFT, UP, RIGHT, DOWN, RIGHT, UP, LEFT, L2. Zero Gravity To operate in a zero gravity environment, go to the pause menu and enter the following code: R1, R2, R1, R2, UP, UP, UP.
SSX
Unlock It All Access the Options Menu and hold all four shoulder buttons (L1, L2, R1, R2) and enter in the following code: DOWN, LEFT, UP, RIGHT, X, CIRCLE, TRIANGLE, SQUARE.
Every Track, Outfit, Board and Character will be unlocked. Unlock the Running Man Cheat Access the Options Menu and hold all four shoulder buttons (L1, L2, R1, R2) and enter in the following code: SQUARE, TRIANGLE, CIRCLE, X, SQUARE, TRIANGLE, CIRCLE, X. Unlock the Mallorca Board Access the Options Menu and hold all four shoulder buttons (L1, L2, R1, R2) and enter in the following code: O, O, O, O, O, X, Triangle, Square.
When you return to the game, regardless of which board you choose, you will end up with Mallorca board strapped to your feet. Boards Unlock all of the other boards by achieving new levels of rank. Third board Achieve the rank of rookie; to unlock the third board. Fourth board Achieve the rank of sensei; to unlock the fourth board. Fifth board Achieve the rank of contender; to unlock the fifth board. Sixth board Achieve the rank of natural; to unlock the sixth board. Seventh board Achieve the rank of star; to unlock the seventh board. Eighth board Achieve the rank of veteran; to unlock the eighth board. Ninth board Achieve the rank of champ; to unlock the ninth board. Tenth board Achieve the rank of superstar; to unlock the tenth board. Eleventh board Achieve the rank of master; to unlock the eleventh board.
Costumes Unlock the other costumes by performing all of the various colored tricks. Third costume Complete all green circle tricks to unlock the third costume. Fourth costume Complete all blue square tricks to unlock the fourth costume.
Max Stats This code has to be entered from the Options Menu. Enter the Options Menu and hold all four shoulder buttons (L1, L2, R1, R2) and enter in the following code: X, X, X, X, X, X, X, SQUARE.
There should be a tone to confirm that the code worked. Submitted by - whistler_z Unlock Characters Win 1 Gold Medal to unlock Jurgen. Win 2 Gold Medals to unlock JP. Win 3 Gold Medals to unlock Zoe. Win 4 Gold Medals to unlock Hiro. Unlock The Hidden Tracks Beating all of the races in the World Circuit will open the Aloha Ice Jam. This course is located on an iceberg in Hawaii. Beating all of the showoff events will open the Pipedream course. Beating the Aloha and the showoff event on the Pipedream course will open the last course called Untracked. This course is a freeride down the side of a mountain. Sweet!
Ssx Tricky
Play as Mix Master Mike To play as DJ Mix Master Mike, go to the main title screen. Press and hold L1 and R1, then press X, X, RIGHT, X, X, DOWN, X, X, LEFT, X, X, UP. Then select any character and he/she will be replaced by Mix Master Mike when the level begins. Play as Rectorator To play as Rectorator, enter your name as RECOR in World Circuit Mode. Then select any character and he/she will be replaced by Rectorator when the level begins. Unlock Pipe Dreams To unlock the Pipe Dreams track, get a Medal in all of the previous Showoff levels. Unlock Riders Riders are unlocked in the game by completing the following tasks:
Brodi: Win one Gold Medal in World Circuit.
Zoe: Win two Gold Medals in World Circuit.
JP: Win three Gold Medals in World Circuit.
Kaori: Win four Gold Medals in World Circuit.
Psymon: Win five Gold Medals in World Circuit.
Seeah: Win six Gold Medals in World Circuit.
Luther: Win seven Gold Medals in World Circuit. Unlock Untracked To unlock the free-form, powder-rich Untracked level, get a Medal in all of the previous Race levels.
Test Drive Off Road Wide Open
Unlock Dodge Durango To unlock the incomparable Dodge Durango, finish first in the fourth season of Career Mode in the Speed Division. Unlock Dodge T-Rex To unlock the Dodge T-Rex, finish first in the fourth season of Career Mode in the Power Division. Unlock Monster Truck Beat the first thirty-six tracks in Single Race Mode to unlock yourself one of them there monster trucks. Unlock Pro Trucks Beat the first nine tracks in Single Race Mode to unlock the Pro class of trucks. Unlock Rod Hall Hummer This may sound ill, but it's actually quite cool. To unlock Rod Hall's Hummer, place first in all of the divisions of Career Mode. Unlock Unlimited Truck Class Beat the first twenty-seven tracks in Single Race Mode to unlock the Unlimited class of trucks. Unlock a Humvee To unlock the Humvee, place first in the first three seasons of Career Mode.
Test Drive
Unlock All Cars:
On the Main Menu Screen tap these buttons in order: RIGHT, RIGHT, LEFT, SQUARE, UP, L2, L2, R1. This unlocks all of the cars/tracks and allows you to select from the fastest cars on the lot. Unlock SoundMAX and SPX Cars: Once you've unlocked all the cars, do this to get the special SoundMAX and SPX cars:
- Enter the SF Drag Race
- Select the Dodge Concept Viper
- Set a new time record (not difficult with this car.)
- Enter: "SOUNDMAX" in the Name Entry Screen.
NOW the 3 extra Cars (Jaguar XK-R "SoundMAX SPX", Jaguar XK-R "Analog Devices", and the Aston Martin db7 "SoundMAX SPX") will appear on the Car Select Screen in all modes except Story Mode. Select the cars, and prepare to race! Play Pong Mini-Game To play a Pong (remember that?) mini-game, simply move the paddles with the D-Pad while the game is loading. Play as long as you want before moving to the actual game.
Tony Hawk Pro Skater 3
Unlock All Cheats To unlock the entire Cheat list at once, go to the Cheats menu (in the Options menu on the main screen). Enter the Cheat "backdoor" and the entire panoply of cheats will be made available in the game. To access them, pause during gameplay and go down to the Cheats option in the pause menu. Toggle cheats on and off by hitting X. Darth Maul's Special Moves
Darth Maul's Special Tricks are unique to the Sith Lord. They are:
Force Grab, Sith Saber Spin, and Dark Jedi Grind.
You can assign them to any button combo you'd like with the Edit Tricks function on the pause screen. Make Neversoft Team Members To make members of the Neversoft team that create this game, go to the Create Skater screen and enter one of these names:
Joel Jewett Sandy Jewett Nicole Winnick Mike Ward Trey Smith
Their stats and appearance will change if the names are entered properly. Make Tony Hawk's Sons To create Tony Hawk's sons in the game, go to the Create Skater screen and enter these names: Spencer Hawk Riley Hawk
Their stats and appearances will change if entered properly.
Perfect Manual Balance Mode To unlock Perfect Manual Balance Mode, finish the Career Mode seventeen times, completing all 54 Goals and snagging 3 Gold Medals. Unlock All Levels To unlock all levels in the game, enter 'roadtrip' at the Cheat menu. Then every level, including the Cruise Ship, will be opened unto you. Unlock All Skaters To unlock all of the skaters in the game, go to the Cheat menu and enter 'YOHOMIES' as a code. Wolverine, Darth Maul and company will now be available. Unlock Always Special Mode To unlock Always Special Mode, finish the Career Mode twelve times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Darth Maul To unlock the Sith Lord known as Darth Maul, finish the Career Mode once through, completing all 54 Goals and snagging 3 Gold Medals. Unlock Demoness To unlock the evil (but cute) Demoness, finish the Career Mode ten times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Expert Mode To unlock Expert Mode, finish the Career Mode twenty times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Extra Special Trick Slots Meet all of the challenges in one of the non-competition courses (in Career Mode) to unlock another Special Trick slot for your skater. Unlock First Person Mode To unlock First Person Mode, finish the Career Mode twenty-one times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Giant Mode To unlock Giant Mode, finish the Career Mode fifteen times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Hightlight Tapes To see the Pro Skaters' Highlight Tapes, get three gold medals in Career Mode. Unlock Kelly Slater To unlock Kelly Slater (the surfer), finish the Career Mode eight times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Moon Physics Mode To unlock Moon Physics Mode, finish the Career Mode nineteen times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Neversoft Eyeball Man To unlock the Neversoft Eyeball Man (the dude that appears on the Neversoft title screen) as a playable character, finish the Career Mode all 21 times, getting 54 Goals and three Gold Medals with all skaters.
Unlock Officer Dick To unlock the donut-eating virtuoso, finish the Career Mode four times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Ollie, the Magic Bum To unlock Ollie, the Magic Bum as a playable character, finish the Career Mode seven times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Perfect Rail Balance Mode To unlock Perfect Rail Balance Mode, finish the Career Mode thirteen times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Private Carrera To unlock the trashy chick known as Private Carrera. finish the Career Mode five times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Pro Bails 2 Tape To unlock the second Pro Bails Tape, earn three gold medals in Career Mode with your Created Skater. Unlock Secret Tape To unlock a Secret Tape, get three gold medals with any hidden character. Unlock Slowmo Mode To unlock Slomo Mode, finish the Career Mode sixteen times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Snowboard Mode To unlock snowbaord mode, finish the Career Mode eleven times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Super Stats Mode To unlock the Super Stats Mode, finish the Career Mode fourteen times, completing all 54 Goals and snagging 3 Gold Medals. Unlock THPS Burnside Level To unlock the best level ever in a Tony Hawk game (Burnside, from the original), finish the Career Mode six times, completing all 54 Goals and snagging 3 Gold Medals. Unlock THPS Roswell Level To unlock the alien Roswell level from the original Tony, finish the Career Mode nine times, completing all 54 Goals and snagging 3 Gold Medals. Unlock THPS Warehouse Level To unlock the THPS Warehouse Level, finish the Career Mode three times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Tiny Mode To unlock Tiny Mode, finish the Career Mode eighteen times, completing all 54 Goals and snagging 3 Gold Medals. Unlock Wolverine Snnkt! To unlock the X-Man known as Wolverine, finish the Career Mode twice, completing all 54 Goals and snagging 3 Gold Medals. Unlock the Pro Bails Tape To unlock the Pro Bails Tape, get three medals (any kind) in Career Mode. Wolverine's Special Moves Wolverine's Special Moves are as follows: Claw Punch, The Claw Drag, and The Berzerker. You can assign them to any button combo you'd like with the Edit Tricks function on the pause screen. Max Stats To get Max stats, go to the Cheat screen of the Options menu. Enter the code PUMPMEUP to juice up your skaters. Unlock All Movies To unlock all movies, go to Options, select cheats, and the enter "peepshow"
Tony Hawk Pro Skater 4
Moon Physics Enter "superfly" at the cheat menu. Secret Created Skaters Enter one of the names listed below to create a pre-made secret skater: #$%@! Aaron Skillman Adam Lippman Andrew Skates Andy Marchal Angus Atiba Jefferson Ben Scott Pye Big Tex Brian Jennings Captain Liberty Chauwa Steel Chris Peacock ConMan Danaconda Dave Stohl DDT DeadEndRoad Fakes The Clown Fritz Gary Jesdanun grjost Henry Ji Jason Uyeda Jim Jagger Joe Favazza John Rosser Jow Kenzo Kevin Mulhall Kraken Lindsey Hayes Lisa G Davies Little Man Marilena Rixfor Mat Hoffman Matt Mcpherson Maya's Daddy Meek West Mike Day Mike Lashever Mike Ward Mr. Brad Nolan Nelson Parking Guy Peasus Pete Day Pooper Rick Thorne Sik Stacey D Stacey Ytuarte Stealing Is Bad Team Chicken Ted Barber Todd Wahoske Top Bloke Wardcore Zac ZiG Drake
Unlock Daisy In order to unlock Daisy you must 100% the game (including finding all gaps) and have earned $100,000. Unlock Eddie From Iron Maiden To unlock Eddie (Iron Maiden's mascot), AKA Metal Head, simply save up $9,000.00 and buy him in the Spend Cash section. Eddie has two special airs and one special grind. Unlock Jango Fett To unlock Jango Fett, AKA Star Warrior, simply save up $9,000.00 and buy him in the Spend Cash section. Jango has two special airs and one special grind. Unlock Mike Vallely To unlock Mike Vallely, AKA World's Toughest Pro Skater, simply save up $9,000.00 and buy him in the Spend Cash section. Mike has two special airs and one special grind.
XG3 Extreme Racing
Get Lots of Money To use this code, start a new career and pick your driver, then enter the following code: L1, L1, L1, L1, L1, L2, L2, L2, L2, L2, R1, R1, R1, R1, R1, R2, R2, R2, R2, R2, L1+R1+L2+R2. Unlimited Turbo To get unlimited turbo, go the the title screen. Press R1+L1, R2+L2, R1+L1, R2+L2. When the code is entered correctly, you get a message confirming entry. Unlock Fast Oval Race To unlock the oval for a mega-speedy race, enter this code at the title screen: L1, L2, L1, R1, L1, R2, L1+R1, L2+R2. Enjoy the speed on the Oval. Unlock Infinite Ammo To unlock infinite ammo, pause the game and press L2, R2, L1, R1, L2+R2, L1+R1. This will give you unlimited ammo. Enter the same code to turn it off.
Unlock Infinite Shields To unlock infinite shields, pause the game and press L1+R1, L2+R2, L1+L2, R1+R2. Enter the code again to turn it off. Unlock all Tracks To unlock all of the tracks in the game, go to the main menu and press L1, L1, L2, L2, R2, R2, R1, R1, then L1+R1+L2+R2. If the code is entered correctly, a message will appear.
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